20481: Essentials of Developing Windows Store Apps Using HTML5 andJavaScript Training in Petaluma

Enroll in or hire us to teach our 20481: Essentials of Developing Windows Store Apps Using HTML5 andJavaScript class in Petaluma, California by calling us @303.377.6176. Like all HSG classes, 20481: Essentials of Developing Windows Store Apps Using HTML5 andJavaScript may be offered either onsite or via instructor led virtual training. Consider looking at our public training schedule to see if it is scheduled: Public Training Classes
Provided there are enough attendees, 20481: Essentials of Developing Windows Store Apps Using HTML5 andJavaScript may be taught at one of our local training facilities.
We offer private customized training for groups of 3 or more attendees.

Course Description

 
In this course students will learn essential programming skills and techniques that are required to develop Windows Store apps. This includes a combination of both design and development skills, as well as ensuring that students are comfortable using and making the most of the Visual Studio and Expression Blend tools.
Course Length: 5 Days
Course Tuition: $2090 (US)

Prerequisites

This course is intended for professional developers who have 1 or more years of experience in creating applications.

Course Outline

 

Module 1: Overview of the Windows 8 Platform and Windows Store Apps


This module describes the Windows 8 platform and features, and explores the basics of a Windows

 

Store app interface.

 

Lessons 

 

  • Introduction to the Windows 8 Platform
  •  
  • Windows 8 User Interface Principles
  •  
  • WinRT and Language Projections
  •  

Lab : Overview of the Windows 8 Platform and Windows Store Apps

 

  • Explore the Windows 8 Platform
  •  
  • Explore a Windows Store App
  •  
  • Create an App User Interface Using Visual Studio 2012 and Blend Development Tools
  •  

After completing this module, students will be able to:

 

  • Describe the Windows 8 platform, architecture, and features.
  •  
  • Describe the basics of the Windows 8 UI and the Windows Store app experience.
  •  
  • Describe the new API model, how it supports building Windows Store apps, and how it enables
  •  
  • multiple language-specific projections.
  •  

Module 2: Single-Page Applications and the MVVM Design Pattern


This module describes the principles used for building single-page apps and how to apply the

 

MVVM design pattern using JavaScript

 

Lessons 

 

  • Single-Page Apps
  •  
  • The MVVM Design Pattern
  •  

After completing this module, students will be able to:

 

  • Describe the concepts used when building a single-page smart client app.
  •  
  • Describe how to implement the MVVM design pattern using JavaScript.
  •  

Module 3: Using WinJS


This module explains how to use WinJS to build Windows Store apps.

 

Lessons 

 

  • The WinJS Library
  •  
  • WinJS APIs
  •  

Lab : Using WinJS

 

  • Define the Data Namespace and Objects
  •  
  • Use promises to load data asynchronously
  •  

After completing this module, students will be able to:

 

  • Describe the WinJS library.
  •  
  • Describe important WinJS APIs.
  •  

Module 4: Implementing Layout using Windows 8 Built-In Controls


This module explains how to implement the AppBar and layout controls.

 

Lessons 

 

  • Windows 8 Layout Controls
  •  
  • Implementing Templates
  •  
  • The AppBar Control
  •  
  • Snap and Scale

 

Lab : Implementing Layout using Windows 8 Built-In Controls

 

  • Implement an AppBar Control
  •  
  • Create Adaptive Views
  •  
  • Create a Template Control
  •  

After completing this module, students will be able to:

 

  • Describe out-of-the-box layout controls available for Windows Store apps.
  •  
  • Implement a control template for use with built-in controls.
  •  
  • Describe the AppBar and its functionality.
  •  
  • describe snapped and scaled views.

 

Module 5: Presenting Data


This module explains how to use data binding to present data in the User Interface.

 

Lessons 

 

  • Working with Data Presentation Controls
  •  
  • The ListView Control
  •  

Lab : Presenting Data

 

  • Create the Data
  •  
  • Implement the ListView Control
  •  

After completing this module, students will be able to:

 

  • Describe data presentation support for various controls and the differences between the controls.
  •  
  • Describe data presentation controls (ListView).
  •  

Module 6: Handling Files in Windows Store Apps


This module explains how to handle files and streams in Windows Store Apps.

 

Lessons 

 

  • Handling Files and Streams in Windows Store apps
  •  
  • Working with File User Interface Components
  •  

Lab : Handling Files in Windows Store Apps

 

  • Read Data from the Notes File
  •  
  • Write Data to the Notes File
  •  

After completing this module, students will be able to:

 

  • Enumerate Windows.Storage namespace objects and their capabilities.
  •  
  • Describe the best practices for how to use the file system objects and various streams.
  •  
  • Describe the asynchronous nature of the file system and streams.
  •  
  • Describe the file and contact pickers.
  •  

Module 7: Windows Store App Process Lifetime Management


This module explains how to respond to application lifecycle events using Process Lifetime

 

Management (PLM) and the PLM extensibility points provided by the Visual Studio 2012 templates.

 

Lessons 

 

  • Process Lifetime Management
  •  
  • Launching Windows Store Apps
  •  
  • Implementing State Management Strategy
  •  

Lab : Windows Store App Process Lifetime Management

 

  • Explore the Different PLM States
  •  
  • Implement State Management
  •  

After completing this module, students will be able to:

 

  • Describe the Windows Store apps PLM.
  •  
  • Describe the best practices for implementing Windows Store app launch/activation.
  •  
  • Describe state management concepts in Windows Store apps.
  •  

Module 8: Designing and Implementing Navigation in a Windows Store App


This module explains how to handle navigation scenarios in a Windows Store app and how to

 

implement Semantic Zoom.

 

Lessons 

 

  • Handling Navigation in Windows Store apps
  •  
  • Semantic Zoom
  •  

Lab : Designing and Implementing Navigation in a Windows Store App

 

  • Add Navigation to the App
  •  
  • Implement Semantic Zoom
  •  

After completing this module, students will be able to:

 

  • Describe navigation principles in Windows Store apps.
  •  
  • Describe Semantic Zoom.
  •  

Module 9: Implementing Windows 8 Contracts


This module explains how to design and implement Windows 8 contracts such as Search, Share

 

and Settings.

 

Lessons 

 

  • Designing for Charms and Contracts
  •  
  • The Search Contract
  •  
  • The Share Contract
  •  
  • Managing App Settings and Preferences
  •  

Lab : Implementing Windows 8 Contracts

 

  • Implement the Search Contract
  •  
  • Implement the Share Contract
  •  
  • Adding a New Setting to the Settings Pane
  •  

After completing this module, students will be able to:

 

  • Describe charms and the contracts approach.
  •  
  • Describe and implement the Search charm and app extensibility options through the Search
  •  
  • contract.
  •  
  • Describe and implement the Share charm and app extensibility options through the Share contract.
  •  
  •  

Module 10: Implementing Tiles and User Notifications


This module explains how to implement tiles and toast notifications in a Windows Store App.

 

Lessons 

 

  • Implementing Tiles, Live Tiles, Secondary Tiles, and Badge Notifications
  •  
  • Implementing Toast Notifications
  •  

Lab : Implementing Tiles and User Notifications

 

  • Enable Live Tile Functionality on the Main Tile
  •  
  • Add Secondary Tile Functionality
  •  

After completing this module, students will be able to:

 

  • Describe live tiles, tile types and associated templates.
  •  
  • Describe badge notifications.
  •  
  • Describe toast notifications.
  •  

Module 11: Designing and Implementing a Data Access Strategy


This module explains how to implement various data access scenarios for Windows Store apps.

 

Lessons 

 

  • Evaluating Data Access Strategies
  •  
  • Working with Remote Data
  •  

After completing this module, students will be able to:

 

  • Describe various data access strategies, their advantages and disadvantages, and when it is
  •  
  • appropriate to use them.
  •  
  • Describe common use cases that occur while working with remote data.
  •  

Module 12: Responding to Mouse, Keyboard and Touch


This module explains how to respond to mouse, keyboard and touch events, including gestures.

 

Lessons 

 

  • Working with Mouse Events
  •  
  • Working with Gesture Events
  •  

Lab : Responding to Mouse, Keyboard and Touch

 

  • Implement Mouse Events
  •  
  • Implement Gesture Events
  •  

After completing this module, students will be able to:

 

  • Describe and implement mouse pointer and single-touch scenarios.
  •  
  • Describe and implement gestures support and multi-touch scenarios.
  •  

Module 13: Planning for Windows Store App Deployment


This module explains how to deploy Windows Store apps to the Windows Store or an enterprise

 

store. 

 

Lessons 

 

  • The Windows Store App Manifest
  •  
  • Windows Store App Certification
  •  
  • Enterprise App Deployment
  •  

After completing this module, students will be able to:

 

  • Describe the app manifest in depth. 
  •  
  • Describe the Windows Store app certification process and publishing requirements.

 

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