DevOps Training Classes in Boise, Idaho

Learn DevOps in Boise, Idaho and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current DevOps related training offerings in Boise, Idaho: DevOps Training

We offer private customized training for groups of 3 or more attendees.
Boise  Upcoming Instructor Led Online and Public DevOps Training Classes
Docker Training/Class 27 May, 2026 - 29 May, 2026 $1690
HSG Training Center instructor led online
Boise, Idaho
Hartmann Software Group Training Registration
ANSIBLE Training/Class 18 February, 2026 - 20 February, 2026 $1990
HSG Training Center instructor led online
Boise, Idaho
Hartmann Software Group Training Registration
KUBERNETES ADMINISTRATION Training/Class 23 February, 2026 - 25 February, 2026 $2490
HSG Training Center instructor led online
Boise, Idaho
Hartmann Software Group Training Registration

DevOps Training Catalog

cost: $ 470length: 1 day(s)
cost: $ 2800length: 5 day(s)
cost: $ 790length: 1 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1190length: 2 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1090length: 2 day(s)
cost: $ 1090length: 2 day(s)

Linux Unix Classes

cost: $ 1990length: 3 day(s)
cost: $ 2490length: 5 day(s)
cost: $ 2490length: 3 day(s)
cost: $ 2680length: 4 day(s)
cost: $ 2490length: 4 day(s)

Microsoft Development Classes

cost: $ 490length: 1 day(s)
cost: $ 1length: 490 day(s)

Course Directory [training on all levels]

Upcoming Classes
Gain insight and ideas from students with different perspectives and experiences.

Blog Entries publications that: entertain, make you think, offer insight

A business rule is the basic unit of rule processing in a Business Rule Management System (BRMS) and, as such, requires a fundamental understanding. Rules consist of a set of actions and a set of conditions whereby actions are the consequences of each condition statement being satisfied or true. With rare exception, conditions test the property values of objects taken from an object model which itself is gleaned from a Data Dictionary and UML diagrams. See my article on Data Dictionaries for a better understanding on this subject matter.

A simple rule takes the form:

if condition(s)

then actions.

An alternative form includes an else statement where alternate actions are executed in the event that the conditions in the if statement are not satisfied:

if condition(s)

then actions

else alternate_actions

It is not considered a best prectice to write rules via nested if-then-else statements as they tend to be difficult to understand, hard to maintain and even harder to extend as the depth of these statements increases; in other words, adding if statements within a then clause makes it especially hard to determine which if statement was executed when looking at a bucket of rules. Moreoever, how can we determine whether the if or the else statement was satisfied without having to read the rule itself. Rules such as these are often organized into simple rule statements and provided with a name so that when reviewing rule execution logs one can determine which rule fired and not worry about whether the if or else statement was satisfied. Another limitation of this type of rule processing is that it does not take full advantage of rule inferencing and may have a negative performance impact on the Rete engine execution. Take a class with HSG and find out why.

Rule Conditions

I remember the day like it was yesterday. Pac Man had finally arrived on the Atari 2600.  It was a clear and sunny day, but it was slightly brisk. My dad drove us down to the video store about three miles from our Michigan house. If I remember correctly, the price for the game was $24.99.  It was quite expensive for the day, probably equaling a $70 game in today’s market, but it was mine. There *was* no question about it. If you purchase a game, it’s your game… right?

You couldn’t be more wrong.  With all the licensing agreements in games today, you only purchase the right to play it. You don’t actually “own” the game. 

Today, game designers want total control over the money that comes in for a game. They add in clauses that keep the game from being resold, rented, borrowed, copied, etc. All of the content in the game, including the items you find that are specifically for you, are owned by the software developer. Why, you ask, do they do this? It’s all about the money.

This need for greed started years ago, when people started modifying current games on the market. One of the first games like this was Doom. There were so many third part mods made, but because of licensing agreement, none of these versions were available for resale. The end user, or you, had to purchase Doom before they could even install the mod.  None of these “modders” were allowed to make any money off their creation.

You may use the camera application on a regular basis. Taking photos of family gatherings, of the scenery around you, or just a self-photo with you and your friends. But, as you may find out, pressing that picture button on the screen is not the easiest thing to do. You may not hit it when you attempt to press it, or you aren’t sure if you pressed it at all.

In a recent update by Apple, the iPhone can now take photos without the use of that button. Although you may continue to use it, an easier method to take photos would definitely be pressing your volume buttons. When you have everyone situated, and ready to take a picture, you don’t have to move your finger over to the camera button. Just put your finger on one of the volume keys on the left hand side of your phone, and press it, and your iPhone should take the picture! It’s just that easy.

Memory management is always a priority in pretty much any programming language you would want to use. In the lower level languages such as C, there are a number of functions which help you manage the memory your application uses, but they are not the easiest to use. Some of the more modern programming languages such as Python, Ruby, Perl, and of course the subject of this article, Javascript all have a built in feature called garbage collection.

 

Garbage collection essentially means that the languages compiler will automatically free the memory being occupied by unused variables and objects, but there is no telling when this could occur. It is purely down to the compiler to decide when the garbage collection process should be initiated.

 

Tech Life in Idaho

Outstanding among Idaho's institutions of higher learning are the University of Idaho, Idaho State University and Boise State University. Recently, manufacturing has surpassed agriculture as the most popular sector of Idaho’s economy. Among the most manufactured goods are electronic and computer equipment, processed foods, lumber, and chemicals. Software development is an increasing field in Idaho.
If you can read this, thank a Software Developer. Joseph M. Abou Nader
other Learning Options
Software developers near Boise have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.
Fortune 500 and 1000 companies in Idaho that offer opportunities for DevOps developers
Company Name City Industry Secondary Industry
Micron Technology, Inc. Boise Computers and Electronics Semiconductor and Microchip Manufacturing
Boise Cascade Holdings Boise Manufacturing Paper and Paper Products

training details locations, tags and why hsg

the hartmann software group advantage
A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in Idaho since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about DevOps programming
  • Get your questions answered by easy to follow, organized DevOps experts
  • Get up to speed with vital DevOps programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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Interesting Reads Take a class with us and receive a book of your choosing for 50% off MSRP.