DevOps Training Classes in Manchester, New Hampshire

Learn DevOps in Manchester, NewHampshire and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current DevOps related training offerings in Manchester, New Hampshire: DevOps Training

We offer private customized training for groups of 3 or more attendees.
Manchester  Upcoming Instructor Led Online and Public DevOps Training Classes
Docker Training/Class 29 April, 2024 - 1 May, 2024 $1690
HSG Training Center instructor led online
Manchester, New Hampshire
Hartmann Software Group Training Registration
DOCKER WITH KUBERNETES ADMINISTRATION Training/Class 6 May, 2024 - 10 May, 2024 $2490
HSG Training Center instructor led online
Manchester, New Hampshire
Hartmann Software Group Training Registration
RED HAT SATELLITE V6 (FOREMAN/KATELLO) ADMINISTRATION Training/Class 24 June, 2024 - 27 June, 2024 $2590
HSG Training Center instructor led online
Manchester, New Hampshire
Hartmann Software Group Training Registration

DevOps Training Catalog

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cost: $ 470length: 1 day(s)
cost: $ 2800length: 5 day(s)
cost: $ 790length: 1 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1190length: 2 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1690length: 3 day(s)
cost: $ 1090length: 2 day(s)
cost: $ 1090length: 2 day(s)

Linux Unix Classes

cost: $ 1990length: 3 day(s)
cost: $ 2490length: 5 day(s)
cost: $ 1290length: 3 day(s)
cost: $ 1890length: 4 day(s)
cost: $ 2490length: 4 day(s)

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Viruses, trojans, and other malicious programs are everywhere. There's always a new threat to your computer's security, and many of these threats invade your computer without you even knowing. Most viruses aren't going to loudly announce themselves, so it's important to know the hidden ways in which your computer can become infected.


Infected Files from Other Computers

Whether you're borrowing someone's flash drive or grabbing a file from their computer, your computer can become infected if the file or device you're using already contains a virus, trojan, or other form of malware.

This is a very common issue, and you won't even know there's a problem most of the time. For example, if your computer is connected to other devices on a network, and you decide to pull an important file off of another computer on the network, your computer will become infected if the file you took has a virus attached to it.

Also, if you forgot your flash drive, and you need to use your friend or coworker's device for the day, then even plugging the device into your computer can cause the infection in the flash drive to be transmitted.


Downloading Legitimate Programs

Another way your computer can be secretly infected is when you download a legitimate program and run it. There are numerous legitimate programs on the internet that can help you in many ways. The programs themselves could be infected, though.

Also, one of the most common ways your computer can become infected is when you don't read the fine print before you download a program. Some of them may insist that you install another small program in addition to the one you initially chose. The boxes that you are supposed to click to give your consent may already be clicked.

This small extra program is the one that may carry an infection that will spread to your computer when you run the main program. You may get a lot of good use out of the legitimate program, but the virus attached to the extra hidden program can cause you a lot of trouble.


Using Vulnerable Applications

Security is a serious matter. If even one of the applications you use on your computer is vulnerable to becoming hacked or infected, then your entire computer is at risk and could become secretly infected. Anything from PDF viewing applications to your operating system can become infected if you don't download the latest security patches and keep everything up-to-date.


Not Using Antivirus Software

Antivirus software can protect your computer from a number of viruses, trojans, and other problems. Your computer can become infected in a number of ways, so you need to have good antivirus software to provide strong protection from hidden attacks.


Viruses, trojans, and other malware can infect your computer in a variety of hidden ways. To prevent infection and problems, you need to be careful about what you download, and you should keep your applications secure. Also, find reliable antivirus software to help.

 

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What are the three most important things non-programmers should know about programming?
 
Written by Brian Knapp, credit and reprint CodeCareerGenius
 
 
Since you asked for the three most important things that non-programmers should know about, and I’ve spent most of my career working with more non-programmers than programmers, I have a few interesting things that would help.
 
Number One - It Is Impossible To Accurately Estimate Software Projects
 
No matter what is tried. No matter what tool, agile approach, or magic fairy dust people try to apply to creating software… accurately predicting software project timelines is basically impossible.
 
There are many good reasons for this. Usually, requirements and feature ideas change on a daily/weekly basis. Often it is impossible to know what needs to be done without actually digging into the code itself. Debugging and QA can take an extraordinary amount of time.
 
And worst of all…
 
Project Managers are always pushing for shorter timelines. They largely have no respect for reality. So, at some point they are given estimates just to make them feel better about planning.
 
No matter how much planning and estimation you do, it will be wrong. At best it will be directionally correct +/- 300% of what you estimated. So, a one year project could actually take anywhere between 0 and 5 years, maybe even 10 years.
 
If you think I’m joking, look at how many major ERP projects that go over time and over budget by many years and many hundreds of millions of dollars. Look at the F-35 fighter jet software issues.
 
Or in the small, you can find many cases where a “simple bug fix” can take days when you thought it was hours.
 
All estimates are lies made up to make everyone feel better. I’ve never met a developer or manager who could accurately estimate software projects even as well as the local weatherman(or woman) predicts the weather.
 
Number Two - Productivity Is Unevenly Distributed
 
What if I told you that in the average eight hour work day the majority of the work will get done in a 30 minute timeframe? Sound crazy?
 
Well, for most programmers there is a 30–90 minute window where you are extraordinarily productive. We call this the flow state.
 
Being in the flow state is wonderful and amazing. It often is where the “magic” of building software happens.
 
Getting into flow can be difficult. It’s akin to meditation in that you have to have a period of uninterrupted focus of say 30 minutes to “get in” the flow, but a tiny interruption can pull you right out.
 
Now consider the modern workplace environment. Programmers work in open office environments where they are invited to distract each other constantly.
 
Most people need a 1–2 hour uninterrupted block to get 30–90 minutes of flow.
 
Take the 8 hour day and break it in half with a lunch break, and then pile in a few meetings and all of a sudden you are lucky to get one decent flow state session in place.
 
That is why I say that most of the work that gets done happens in a 30 minute timeframe. The other 7–8 hours are spent being distracted, answering email, going to meetings, hanging around the water cooler, going to the bathroom, and trying to remember what you were working on before all these distractions.
 
Ironically, writers, musicians, and other creative professionals have their own version of this problem and largely work alone and away from other people when they are creating new things.
 
Someday the programming world might catch on, but I doubt it.
 
Even if this became obvious, it doesn’t sit well with most companies to think that programmers would be paid for an 8 hour day and only be cranking out code for a few hours on a good day. Some corporate middle manager would probably get the bright idea to have mandatory flow state training where a guru came in and then there would be a corporate policy from a pointy haired boss mandating that programmers are now required to spend 8 hours a day in flow state and they must fill out forms to track their time and notify their superiors of their flow state activities, otherwise there would be more meetings about the current flow state reports not being filed correctly and that programmers were spending too much time “zoning out” instead of being in flow.
 
Thus, programmers would spent 7–8 hours a day pretending to be in flow state, reporting on their progress, and getting all their work done in 30 minutes of accidental flow state somewhere in the middle of all that flow state reporting.
 
If you think I’m joking about this, I’m not. I promise you this is what would happen to any company of more than 2 employees. (Even the ones run by programmers.)
 
Number Three - It Will Cost 10x What You Think
 
Being a programmer, I get a lot of non-programmers telling me about their brilliant app ideas. Usually they want me to build something for free and are so generous as to pay me up to 5% of the profits for doing 100% of the work.
 
Their ideas are just that good.
 
Now, I gently tell them that I’m not interested in building anything for free.
 
At that point they get angry, but a few ask how much it will cost. I give them a reasonable (and very incorrect) estimate of what it would cost to create the incredibly simple version of their app idea.
 
Let’s say it’s some number like $25,000.
 
They look at me like I’m a lunatic, and so I explain how much it costs to hire a contract programmer and how long it will actually take. For example’s sake let’s say it is $100/hr for 250 hours.
 
To be clear, these are made up numbers and bad estimates (See Number One for details…)
 
In actuality, to build the actual thing they want might cost $250,000, or even $2,500,000 when it’s all said and done.
 
Building software can be incredibly complex and expensive. What most people can’t wrap their head around is the fact that a company like Google, Apple, or Microsoft has spent BILLIONS of dollars to create something that looks so simple to the end user.
 
Somehow, the assumption is that something that looks simple is cheap and fast to build.
 
Building something simple and easy for the end user is time consuming and expensive. Most people just can’t do it.
 
So, the average person with a brilliant app idea thinks it will cost a few hundred or maybe a few thousand dollars to make and it will be done in a weekend is so off the mark it’s not worth considering their ideas.
 
And programmers are too eager to play along with these bad ideas (by making bad estimates and under charging for their time) that this notion is perpetuated to the average non-programmer.
 
So, a good rule of thumb is that software will cost 10 times as much as you think and take 10 times as long to finish.
 
And that leads to a bonus point…
 
BONUS - Software Is Never Done
 
Programmers never complete a software project, they only stop working on it. Software is never done.
 
I’ve worked at many software companies and I’ve never seen a software project “completed”.
 
Sure, software gets released and used. But, it is always changing, being updated, bugs get fixed, and there are always new customer requests for features.
 
Look at your favorite software and you’ll quickly realize how true this is. Facebook, Instagram, Google Search, Google Maps, GMail, iOS, Android, Windows, and now even most video games are never done.
 
There are small armies of developers just trying to keep all the software you use every day stable and bug free. Add on the fact that there are always feature requests, small changes, and new platforms to deal with, it’s a treadmill.
 
So, the only way out of the game is to stop working on software. At that point, the software begins to decay until it is no longer secure or supported.
 
Think about old Windows 3.1 software or maybe old Nintendo Cartridge video games. The current computers and video game consoles don’t even attempt to run that software anymore.
 
You can’t put an old video game in your new Nintendo Switch and have it “just work”. That is what happens when you think software is done.
 
When programmers stop working on software the software starts to die. The code itself is probably fine, but all the other software keeps moving forward until your software is no longer compatible with the current technology.
 
So, those are the four most important things that non-programmers should know about programming. I know you asked for only three, so I hope the bonus was valuable to you as well.

On March 6 of this year, Microsoft's .NET Foundation released its third preview release of .NET Core 3 — which is its free and open-source framework for developing apps on Windows, MacOS and Linux — with an official release scheduled for later this year. This release brings a wealth of new features and enhancements. This includes the following: 
 
1. Windows Desktop Support
 
One of the biggest additions to version 3.0 of the framework is the ability to develop Windows desktop applications. The new Windows Desktop component lets you build applications using either the Windows Presentation Foundation (WPF) graphical subsystem or the Windows Forms graphical class library. You can also use Windows UI XAML Library (WinUI) controls in your applications. 
 
The Windows Desktop component is only supported and included on Windows installs. 
 
2. Support for C# 8
 
The new framework has support for C# 8, which includes not only the ability to create asynchronous steams but features such as: 
 
Index and Range data types
Using declarations
Switch expressions
 
The Index and Range data types make array manipulation easier, while Using declarations ensure that your objects get disposed once they are out of scope. Finally, Switch expressions extend Switch statements by allowing you to return a value. 
 
3. IEEE Floating-Point Improvements
 
The new framework includes floating point APIs that comply with IEEE 754-2008. This includes fixes to both formatting and parsing as well as new Math APIs such as: 
 
BitIncrement/BitDecrement
MaxMagnitude/MinMagnitude
ILogB
ScaleB
Log2
FusedMultiplyAdd
CopySign
 
4. Support for Performance-Oriented CPU Instructions
 
The new framework includes support for both SIMD and Bit Manipulation instruction sets, which can create significant performance boosts in certain situations, such as when you are processing data in parallel. 
 
5. Default Executables
 
With the new framework, you can now produce framework-dependent executables by default without having to use self-contained deployments. 
 
6. Local dotnet Tools
 
In the previous version of the framework, there was support for global dotnet tools. But the current version adds support for local tools as well. These tools are associated with a specific disk location, and this allows you to enable per-repository and per-project tooling. 
 
7. Support for MSIX Deployments
 
The new framework supports MSIX, which is a Windows app package format that you can use when deploying Windows desktop applications. 
 
8. Built-In and Fast JSON Support
 
In prior versions of the framework, you had to use Json.NET if you wanted JSON support in your application. The framework, though, now has built-in support that is not only fast but also has low allocation requirements. It also adds 3 new JSON types, which include: 
 
Utf8JsonReader
Utf8JsonWriter
JsonDocument
 
9. Cryptography Support
 
The new framework supports AES-GCM and AES-CCM ciphers. It also supports the importing and exporting of asymmetric public and private keys from a variety of formats without the need of an X.509 certificate. 
 
Platform Support
 
.NET Core 3 supports the following operating systems: 
 
Alpine: 3.8+
Debian: 9+
Fedora: 26+
macOS: 10.12+
openSUSE: 42.3+
RHEL: 6+
SLES: 12+
Ubuntu: 16.04+
Windows Clients: 7, 8.1, 10 (1607+)
Windows Servers: 2012 R2 SP1+
 
The framework further supports the following chips: 
 
x64 (Windows, macOS and Linux)
x86 (Windows)
ARM32 (Windows and Linux)
ARM64 (Linux)
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As someone who works in many facets of the music industry, I used to seethe with a mixture of anger and jealousy when I would hear people in more “traditional” goods-based industries argue in favor of music content-based piracy. They made all the classic talking points, like “I wouldn’t spend money on this artist normally, and maybe if I like it I’ll spend money on them when they come to town” (which never happened), or “artists are rich and I’m poor, they don’t need my money” (rarely the case), or the worst, “if it were fairly priced and worth paying for, I’d buy it” (not true).  I always wondered if they’d have the same attitude if 63% of the things acquired by customers in their industries weren’t actually paid for, as was conservatively estimated as the case for the music industry in 2009 (other estimations put the figure of pirated music at 95%). Well, we may soon see the answer to curiosities like that. Though one can say with tentative confidence that music piracy is on the decline thanks to services like Spotify and Rdio, it could be looming on the horizon for the entire global, physical supply chain. Yes, I’m talking about 3d printers.

Before I get into the heart of this article, let me take a moment to make one thing clear: I think these machines are incredible. It’s damn near inspiring to think of even a few of their potentially world-changing applications: affordable, perfectly fit prosthetic limbs for wounded servicemen and women; the ability to create a piece of machinery on the spot instead of having to wait for a spare to arrive in the mail, or en route if your car or ship breaks down in a far away place; a company based out of Austin, TX even made a fully functioning firearm from a 3d printer a few months ago.

If these machines become as consumer-friendly and idiot-proof as possible (like computers), it’s possible that in a matter of decades (maybe less), a majority of U.S. households will have their own 3d printer. There’s also the possibility they could take the tech-hobbyist path, one that is much less appealing to the masses. Dale Dougherty of Makezine.com estimates there are currently around 100,000 “personal” 3d printers, or those not owned for business or educational purposes. I don’t think they’ll ever be as ubiquitous as computers, but there are plenty of mechanically inclined, crafty hobbyists out there who would love to play around with a 3d printer if it was affordable enough.

That being said, is there reason to worry about the economic implications of consumers making what they want, essentially for free, instead of paying someone else to produce it? Or will the printers instead be used for unique items more so than replicating and ripping off other companies’ merchandise in mass amounts? The number of people working in industries that would be affected by a development like this is far greater than the number of people who work in content-based industries, so any downturn would probably have a much larger economic implications. Certainly, those times are a ways off, but a little foresightedness never hurt anyone!

Tech Life in New Hampshire

The first free public library in the United States was established in Peterborough in 1833. One hundred thirty years later in 1963, New Hampshire adopted the first legal lottery. Interestingly, New Hampshire's State House is the oldest state capitol in which a legislature still meets in its original chamber. Many of the 80 or so public schools today in this state serve more than one county. In 2008, New Hampshire tied with Massachusetts for the highest scores on the SAT and ACT standardized high school testing.
Would a dating service on the net be ?frowned upon' . . . ? I hope not. But even if it is, don't let that stop you from notifying me via net mail if you start one. Richard Stallman, founder of the free Software movement, 1978 quote in regards to the first spam email sent by DEC salesman, Gary Thuerk.
other Learning Options
Software developers near Manchester have ample opportunities to meet like minded techie individuals, collaborate and expend their career choices by participating in Meet-Up Groups. The following is a list of Technology Groups in the area.

training details locations, tags and why hsg

the hartmann software group advantage
A successful career as a software developer or other IT professional requires a solid understanding of software development processes, design patterns, enterprise application architectures, web services, security, networking and much more. The progression from novice to expert can be a daunting endeavor; this is especially true when traversing the learning curve without expert guidance. A common experience is that too much time and money is wasted on a career plan or application due to misinformation.

The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:

  • Learn from the experts.
    1. We have provided software development and other IT related training to many major corporations in New Hampshire since 2002.
    2. Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
  • Discover tips and tricks about DevOps programming
  • Get your questions answered by easy to follow, organized DevOps experts
  • Get up to speed with vital DevOps programming tools
  • Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
  • Prepare to hit the ground running for a new job or a new position
  • See the big picture and have the instructor fill in the gaps
  • We teach with sophisticated learning tools and provide excellent supporting course material
  • Books and course material are provided in advance
  • Get a book of your choice from the HSG Store as a gift from us when you register for a class
  • Gain a lot of practical skills in a short amount of time
  • We teach what we know…software
  • We care…
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Interesting Reads Take a class with us and receive a book of your choosing for 50% off MSRP.