The Foundations of the WebGL Framework Training
We offer private customized training for groups of 3 or more attendees.
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Course Description |
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Students will glean an extensive understanding of the Web Graphics
Library for rendering interactive 2D/3D graphics.
Course Length: 3 Days
Course Tuition: $2450 (US) |
Prerequisites |
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Students must have a solid knowledge of HTML5 and a general knowledge of Javascript. Knowledge of more advanced software development such as Java, C++ or C# is also needed. |
Course Outline |
1. Intro to WebGL Origins, Advantages of Using, Structure of Applications 2. First Step Using a Canvas, Drawing a Point, Change Point Color
Drawing multiple Points, Creating a Triangle, Moving, Rotating, Scaling
Translate and then Rotate, Animate
Employ Vertex Shaders, ColoredTriangle.js, Pasting Images
Explore language constructs: types, arrays, conditionals, functions, storage qualifiers
Specify viewing direction and visible range, handling foreground and background objects
Lighting 3D Objects and translated-rotated objects, Using Point Light Object, drawing and manipulating multifacted objects, learning the role of initShader()
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