Java Programming Training Classes in Kennewick, Washington
Training Suggestions from the Experts
An Experienced Java developer must know
... everything or so it can seem. A solid grasp and knowledge of Object Oriented Programming constructs such as inheritance, polymorphism, interfaces and reflection are essential. Next in line is the knowldge to be able to import/export file data, running SQL queries, using regular expressions and, possibly, knowing how to write multi-threaded code and make socket connections. A class that addresses most of these topics is: Fast Track to Java 11 and OO Development.
For the more daring Java enthusiast and especially for those looking to become professional Java developers, knowledge of the Spring Framework is expected. A perfect class for this is: Fast Track to Spring Framework and Spring MVC/Rest. Not only does this course provide students with a great introduction to spring, it goes beyond the basics with a solid delve into Spring and web development.
Another consideration is learning JBoss aka Wildfly, the free Application Server from RedHat. JBoss has become the workhorse of most Java EE applications. Add to that a class on Tomcat, the defacto servlet engine, and the student can be considered 'ready' for employment.
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Learn Java Programming in Kennewick, Washington and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Java Programming related training offerings in Kennewick, Washington: Java Programming Training
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- Fast Track to Java 17 and OO Development
9 December, 2024 - 13 December, 2024 - Introduction to C++ for Absolute Beginners
16 December, 2024 - 17 December, 2024 - Introduction to Spring 5 (2022)
16 December, 2024 - 18 December, 2024 - Microsoft Azure AI Fundamentals (AI-900T00)
25 November, 2024 - 25 November, 2024 - VMware vSphere 8.0 Boot Camp
9 December, 2024 - 13 December, 2024 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
Smart Project Management –Best Practices of Good Managers
Project management could be one of the easiest jobs on the planet, and could also be the worst nightmare. The difference between the two extremes depends on smart management of a project. According to the project management institute, there are five phases in project management - Initiating, Planning, Executing, Monitoring & Controlling, and Closing.
Every manager has his own style of project management. But there are a lot of contributing factors that result in a successfully managed project. These factors vary from project to project, but they all contain some common elements.
1. Setting SMART Goals
Globalization
Globalization is the fundamental force changing IT service delivery and business's competitive activities in almost every vertical market — and thus economies — in some way, shape or form. One might say that globalization is not a new trend and has been commonplace for quite some time now. Yes, but with the changing economic environment globalizations has special implications for the IT outsourcing industry. With developed countries like the U.S. keeping a strict eye on generating local jobs, IT outsourcing especially in Asian countries such as India and China is expected to see globalization brining in big shifts in business strategy
Potential Impact of Globalization
· Increase in near shoring in addition to outsourcing. Near shoring essentially refers to existing IT companies setting up development/delivery centers in Nordic and South American regions in order to offer same time zone services and also bypass the laws governing local hiring
· A truly global delivery model. Service delivery models will have to become more efficient and flexible and work well even if service teams spread across continents
This will mean that large IT outsourcing companies such as TCS will have to expand their presence globally from just having sales offices to actual delivery teams shipping out solutions.
The original article was posted by Michael Veksler on Quora
A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.
The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.
Readability is a tricky thing, and involves several aspects:
- Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
- Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
- Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
- Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
- Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
- Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
- As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
- The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.
Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.
Don’t blindly use C++ standard library without understanding what it does - learn it. You look at
documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::vector::push_back()
, and with std::map
. Knowing the difference between these two maps, you’d know when to use each one of them.std::unordered_map
Never call
or new
directly, use delete
and [cost c++]std::make_shared[/code] instead. Try to implement std::make_unique
yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.usique_ptr, shared_ptr, weak_ptr
Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.
Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.
Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.
Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.
These are the most important things, which will make you a better programmer. The other things will follow.
Jeff Nelson, a former Googler and inventor of Chromebook says on Quora, “One habit I've clung to is writing small prototypes when I'm trying to learn new concepts.
For example, I'll sit down with a book or a web page, and over the course of a few hours, write 30 or 40 programs all of them only a few dozen lines long. Each program intended to demonstrate some simple concept. This prototyping makes it very easy to try out many concepts in a short period of time.”
Miguel Paraz, Software Engineering Student habit is to “keep a log in a text file or document on my work computer. Before trying to solve a problem, I write it down first. And then I describe the details as they happen.”
Tech Life in Washington
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Symetra Financial Corporation | Bellevue | Financial Services | Insurance and Risk Management |
Alaska Air Group, Inc. | Seattle | Travel, Recreation and Leisure | Passenger Airlines |
Expedia, Inc. | Bellevue | Travel, Recreation and Leisure | Travel Agents & Services |
Itron, Inc. | Liberty Lake | Computers and Electronics | Instruments and Controls |
PACCAR Inc. | Bellevue | Manufacturing | Automobiles, Boats and Motor Vehicles |
Puget Sound Energy Inc | Bellevue | Energy and Utilities | Gas and Electric Utilities |
Expeditors International of Washington, Inc. | Seattle | Transportation and Storage | Freight Hauling (Rail and Truck) |
Costco Wholesale Corporation | Issaquah | Retail | Grocery and Specialty Food Stores |
Starbucks Corporation | Seattle | Retail | Restaurants and Bars |
Nordstrom, Inc. | Seattle | Retail | Department Stores |
Weyerhaeuser Company | Federal Way | Manufacturing | Paper and Paper Products |
Microsoft Corporation | Redmond | Software and Internet | Software |
Amazon.com, Inc. | Seattle | Retail | Sporting Goods, Hobby, Book, and Music Stores |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Washington since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Java Programming programming
- Get your questions answered by easy to follow, organized Java Programming experts
- Get up to speed with vital Java Programming programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…