Linux Unix Training Classes in Idaho Falls, Idaho
Learn Linux Unix in Idaho Falls, Idaho and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Linux Unix related training offerings in Idaho Falls, Idaho: Linux Unix Training
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28 April, 2025 - 30 April, 2025 - Object Oriented Analysis and Design Using UML
9 June, 2025 - 13 June, 2025 - RED HAT ENTERPRISE LINUX SYSTEMS ADMIN II
18 August, 2025 - 21 August, 2025 - Object-Oriented Programming in C# Rev. 6.1
14 April, 2025 - 18 April, 2025 - DOCKER WITH KUBERNETES ADMINISTRATION
17 March, 2025 - 21 March, 2025 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
This section of our beginning python training class always stumps students. Firstly, because they need to know the difference between a function and a method. Secondly, they need to understand object oriented programming concepts. Thirdly, they need to realize that python has three types of methods. Then they need to know how to use each method, which means they need to know the purpose of each method type. Then they have to understand mutable versus non-mutable types. The list goes on. As part of our python tutorial, I hope to shed some light on this confusing topic.
To begin, the difference between a function and a method in python is that a method is defined within a class. Here is an illustration:
#function def greeting(): print "Hello, I hope you're having a great day!" class HSGPrinter(object): #method def greeting(self): print "Hello, I hope you're having a great day!"
As should be obvious, the second definition of greeting is encapsulated within the HSGPrinter class and is , therefore, refered to as a method.
The astute reader will notice that the greeting method contains one parameter named self. For those who know C++ , Java or C#, self is equivalent to this i.e. it is a reference to the invoking object:
A business rule is the basic unit of rule processing in a Business Rule Management System (BRMS) and, as such, requires a fundamental understanding. Rules consist of a set of actions and a set of conditions whereby actions are the consequences of each condition statement being satisfied or true. With rare exception, conditions test the property values of objects taken from an object model which itself is gleaned from a Data Dictionary and UML diagrams. See my article on Data Dictionaries for a better understanding on this subject matter.
A simple rule takes the form:
if condition(s)
then actions.
An alternative form includes an else statement where alternate actions are executed in the event that the conditions in the if statement are not satisfied:
if condition(s)
then actions
else alternate_actions
It is not considered a best prectice to write rules via nested if-then-else statements as they tend to be difficult to understand, hard to maintain and even harder to extend as the depth of these statements increases; in other words, adding if statements within a then clause makes it especially hard to determine which if statement was executed when looking at a bucket of rules. Moreoever, how can we determine whether the if or the else statement was satisfied without having to read the rule itself. Rules such as these are often organized into simple rule statements and provided with a name so that when reviewing rule execution logs one can determine which rule fired and not worry about whether the if or else statement was satisfied. Another limitation of this type of rule processing is that it does not take full advantage of rule inferencing and may have a negative performance impact on the Rete engine execution. Take a class with HSG and find out why.
Rule Conditions
Different programming languages gain popularity for different features. Java tutorials have proven particular popular over a long period of time, thanks to a diverse group of strengths inherent to the language itself. Let’s examine some of the basic elements of Java, and find out what it is both powerful and popular:
· WORA – Write Once Run Anywhere is a programming ideal that has never been effectively achieved. The goal is to be able to write code a single time, and have it deploy in the same way across multiple platforms. Although it is still an ideal, proper Java tutorials exist that demonstrate how we are moving closer to success.
· Object-Oriented – This programming philosophy designates that there is no coding that takes place outside established class definitions. A large class library is also available right within the core language pack.
· Compiler plus Interpreter – Once you have written your code, you can compile it into bytecodes which are then fed into a JVM, or Java virtual machine. You can then follow popular Java tutorials to see how you can extensively debug your code using this functionality.
It is said that spoken languages shape thoughts by their inclusion and exclusion of concepts, and by structuring them in different ways. Similarly, programming languages shape solutions by making some tasks easier and others less aesthetic. Using F# instead of C# reshapes software projects in ways that prefer certain development styles and outcomes, changing what is possible and how it is achieved.
F# is a functional language from Microsoft's research division. While once relegated to the land of impractical academia, the principles espoused by functional programming are beginning to garner mainstream appeal.
As its name implies, functions are first-class citizens in functional programming. Blocks of code can be stored in variables, passed to other functions, and infinitely composed into higher-order functions, encouraging cleaner abstractions and easier testing. While it has long been possible to store and pass code, F#'s clean syntax for higher-order functions encourages them as a solution to any problem seeking an abstraction.
F# also encourages immutability. Instead of maintaining state in variables, functional programming with F# models programs as a series of functions converting inputs to outputs. While this introduces complications for those used to imperative styles, the benefits of immutability mesh well with many current developments best practices.
For instance, if functions are pure, handling only immutable data and exhibiting no side effects, then testing is vastly simplified. It is very easy to test that a specific block of code always returns the same value given the same inputs, and by modeling code as a series of immutable functions, it becomes possible to gain a deep and highly precise set of guarantees that software will behave exactly as written.
Further, if execution flow is exclusively a matter of routing function inputs to outputs, then concurrency is vastly simplified. By shifting away from mutable state to immutable functions, the need for locks and semaphores is vastly reduced if not entirely eliminated, and multi-processor development is almost effortless in many cases.
Type inference is another powerful feature of many functional languages. It is often unnecessary to specify argument and return types, since any modern compiler can infer them automatically. F# brings this feature to most areas of the language, making F# feel less like a statically-typed language and more like Ruby or Python. F# also eliminates noise like braces, explicit returns, and other bits of ceremony that make languages feel cumbersome.
Functional programming with F# makes it possible to write concise, easily testable code that is simpler to parallelize and reason about. However, strict functional styles often require imperative developers to learn new ways of thinking that are not as intuitive. Fortunately, F# makes it possible to incrementally change habits over time. Thanks to its hybrid object-oriented and functional nature, and its clean interoperability with the .net platform, F# developers can gradually shift to a more functional mindset while still using the algorithms and libraries with which they are most familiar.
Related F# Resources:
Tech Life in Idaho
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Micron Technology, Inc. | Boise | Computers and Electronics | Semiconductor and Microchip Manufacturing |
Boise Cascade Holdings | Boise | Manufacturing | Paper and Paper Products |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Idaho since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Linux Unix programming
- Get your questions answered by easy to follow, organized Linux Unix experts
- Get up to speed with vital Linux Unix programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…