Android and iPhone Programming Training Classes in Greeley, Colorado
Learn Android and iPhone Programming in Greeley, Colorado and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Android and iPhone Programming related training offerings in Greeley, Colorado: Android and iPhone Programming Training
Android and iPhone Programming Training Catalog
Course Directory [training on all levels]
- .NET Classes
- Agile/Scrum Classes
- AI Classes
- Ajax Classes
- Android and iPhone Programming Classes
- Blaze Advisor Classes
- C Programming Classes
- C# Programming Classes
- C++ Programming Classes
- Cisco Classes
- Cloud Classes
- CompTIA Classes
- Crystal Reports Classes
- Design Patterns Classes
- DevOps Classes
- Foundations of Web Design & Web Authoring Classes
- Git, Jira, Wicket, Gradle, Tableau Classes
- IBM Classes
- Java Programming Classes
- JBoss Administration Classes
- JUnit, TDD, CPTC, Web Penetration Classes
- Linux Unix Classes
- Machine Learning Classes
- Microsoft Classes
- Microsoft Development Classes
- Microsoft SQL Server Classes
- Microsoft Team Foundation Server Classes
- Microsoft Windows Server Classes
- Oracle, MySQL, Cassandra, Hadoop Database Classes
- Perl Programming Classes
- Python Programming Classes
- Ruby Programming Classes
- Security Classes
- SharePoint Classes
- SOA Classes
- Tcl, Awk, Bash, Shell Classes
- UML Classes
- VMWare Classes
- Web Development Classes
- Web Services Classes
- Weblogic Administration Classes
- XML Classes
- Introduction to Spring 6, Spring Boot 3, and Spring REST
12 May, 2025 - 16 May, 2025 - RED HAT ENTERPRISE LINUX SYSTEMS ADMIN II
18 August, 2025 - 21 August, 2025 - ASP.NET Core MVC (VS2022)
7 July, 2025 - 8 July, 2025 - Linux Fundaments GL120
2 June, 2025 - 6 June, 2025 - Python for Scientists
28 April, 2025 - 2 May, 2025 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
One of the most recent updates to the iPhone, and more specifically the operating system that is packaged with the iPhone, iOS, brought one of the most fantastic and phenomenal updates ever: an update to Maps. Maps has been used as an application that provides an easy way to find routes, and (obviously) maps about certain areas, businesses in the local vicinity, and also leaving pins on favorited locations, or pins where you have explored, and for many other reasons. However, although Maps has always been a great way to travel with, it has always been redundant to travel with, also. When you used Maps a while ago, you had to route your map, and then manually click each next button as you reached each turn or freeway exit, and the like. So, if you had to turn left on a certain street, you had to tell your phone you had done so, so it would give you the next directions. As a result, it could become very dangerous to always have your phone out, looking at it, while you are on a high-speed freeway. But, the newest update solved that, and brought a great amount of new features.
Using Maps GPS
Using Maps is as easy as it gets. Most of the time, when you are using Maps, you are using it to search for a location, and finding a way to get there. To start off, let’s search for the nearest mall, and routes to get there. Simply search a nearby mall you know about, or search the general word “mall” by tapping on the top text box, and typing in mall, and searching. Pins will drop down on the screen, and locating the mall by zooming into certain streets and locations will help you find the mall you want. Once you find the mall you desire to go to, click on the blue arrow, and scroll down, and tap on the button that says “Directions To Here.”
As a result of tapping on that particular button, a new window should show up asking where your starting location is. On default, this location is your current location; if it is anything else, simply type in the starting location into the top address bar, such as your house. Once you are ready to go, tap on route, and you should be ready to go. Well, not exactly. One of the best features that has been implemented in the new system is suggested routes, and alternative routes. If you don’t like to drive on certain streets, or roads, the system provides you with different methods to get to your destination, which may avoid a road you don’t feel like driving on that certain day, or time, or you simply don’t want to take the freeway. It’s all okay, as Maps provides you with many different routes to take. Once you find the route you want (by tapping on the certain route’s outline), click start, and you should be ready to go. Make sure you turn up your volume so you can hear the directions!
Maps for Alternative Transportation
The original article was posted by Michael Veksler on Quora
A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.
The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.
Readability is a tricky thing, and involves several aspects:
- Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
- Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
- Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
- Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
- Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
- Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
- As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
- The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.
Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.
Don’t blindly use C++ standard library without understanding what it does - learn it. You look at
documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::vector::push_back()
, and with std::map
. Knowing the difference between these two maps, you’d know when to use each one of them.std::unordered_map
Never call
or new
directly, use delete
and [cost c++]std::make_shared[/code] instead. Try to implement std::make_unique
yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.usique_ptr, shared_ptr, weak_ptr
Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.
Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.
Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.
Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.
These are the most important things, which will make you a better programmer. The other things will follow.
One of the most significant developments of mankind has been the art of writing. The earliest type of writing was in the form of graffiti and paintings on rocks and walls of caves. The first people who engaged in writing are reported to have been Sumerians and the Egyptians around 3500-3200 BC.[i] Early writing of this type was in the form of cuneiform and hieroglyphics. After that, writing emerged in different styles and form per the different societies and differences in expression.
Words are magical. They have preserved records of civilizations. They express desires and dreams and thoughts. But why write at all? What was or is the motive for writing? People write for different reasons. Some write because they have something to say; something to share with others, to inform. Others write to share their feelings.
George Orwell claimed there are four main reasons why people write as depicted below:
· Sheer Egoism: According to this concept, people write because they want to be talked about; they want to reveal their cleverness. People who are motivated by sheer egoism desire to be counted among the top crust of humanity such as scientists, artists, politicians, lawyers and successful businessmen who are always putting their thoughts in print.
Writing Python in Java syntax is possible with a semi-automatic tool. Programming code translation tools pick up about 75% of dynamically typed language. Conversion of Python to a statically typed language like Java requires some manual translation. The modern Java IDE can be used to infer local variable type definitions for each class attribute and local variable.
Translation of Syntax
Both Python and Java are OO imperative languages with sizable syntax constructs. Python is larger, and more competent for functional programming concepts. Using the source translator tool, parsing of the original Python source language will allow for construction of an Abstract Source Tree (AST), followed by conversion of the AST to Java.
Python will parse itself. This capability is exhibited in the ast module, which includes skeleton classes. The latter can be expanded to parse and source each node of an AST. Extension of the ast.NodeVisitor class enables python syntax constructs to be customized using translate.py and parser.py coding structure.
The Concrete Syntax Tree (CST) for Java is based on visit to the AST. Java string templates can be output at AST nodes with visitor.py code. Comment blocks are not retained by the Python ast Parser. Conversion of Python to multi-line string constructs with the translator reduces time to script.
Scripting Python Type Inference in Java
Programmers using Python source know that the language does not contain type information. The fact that Python is a dynamic type language means object type is determined at run time. Python is also not enforced at compile time, as the source is not specified. Runtime type information of an object can be determined by inspecting the __class__.__name__ attribute.
Python’s inspect module is used for constructing profilers and debugging.
Implementation of def traceit (frame, event, arg) method in Python, and connecting it to the interpreter with sys.settrace (traceit) allows for integration of multiple events during application runtime.
Method call events prompt inspect and indexing of runtime type. Inspection of all method arguments can be conducted. By running the application profiler and exercising the code, captured trace files for each source file can be modified with the translator. Generating method syntax can be done with the translator by search and addition of type information. Results in set or returned variables disseminate the dynamic code in static taxonomy.
The final step in the Python to Java scrip integration is to administer unsupported concepts such as value object creation. There is also the task of porting library client code, for reproduction in Java equivalents. Java API stubs can be created to account for Python APIs. Once converted to Java the final clean-up of the script is far easier.
Related:
What Are The 10 Most Famous Software Programs Written in Python?
Tech Life in Colorado
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Level 3 Communications, Inc | Broomfield | Telecommunications | Telecommunications Other |
Liberty Global, Inc. | Englewood | Telecommunications | Video and Teleconferencing |
Liberty Media Corporation | Englewood | Media and Entertainment | Media and Entertainment Other |
Western Union Company | Englewood | Financial Services | Financial Services Other |
Ball Corporation | Broomfield | Manufacturing | Metals Manufacturing |
Pilgrim's Pride Corporation | Greeley | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
Molson Coors Brewing Company | Denver | Manufacturing | Alcoholic Beverages |
DISH Network Corporation | Englewood | Media and Entertainment | Media and Entertainment Other |
Arrow Electronics, Inc. | Englewood | Computers and Electronics | Networking Equipment and Systems |
DaVita, Inc. | Denver | Healthcare, Pharmaceuticals and Biotech | Outpatient Care Centers |
Blockbuster LLC | Englewood | Media and Entertainment | Media and Entertainment Other |
CH2M HILL | Englewood | Energy and Utilities | Alternative Energy Sources |
Newmont Mining Corporation | Greenwood Vlg | Agriculture and Mining | Mining and Quarrying |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Colorado since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Android and iPhone Programming programming
- Get your questions answered by easy to follow, organized Android and iPhone Programming experts
- Get up to speed with vital Android and iPhone Programming programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…