Design Patterns Training Classes in Flint, Michigan
Learn Design Patterns in Flint, Michigan and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Design Patterns related training offerings in Flint, Michigan: Design Patterns Training
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9 December, 2024 - 13 December, 2024 - Fast Track to Java 17 and OO Development
9 December, 2024 - 13 December, 2024 - Introduction to C++ for Absolute Beginners
16 December, 2024 - 17 December, 2024 - Ruby on Rails
5 December, 2024 - 6 December, 2024 - VMware vSphere 8.0 with ESXi and vCenter
9 December, 2024 - 13 December, 2024 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
A project manager acts as the primary link between business and technical teams. A project manager is responsible for maintaining the project schedule, developing project estimates, working with external teams and tracking project issues. The project manager belongs to either the technical team or the project management office (PMO). The project manager works with business teams, technical teams, business counterparts, testing resources, vendors and infrastructure teams.
A project manager is often challenged with diagonally opposite views from the business side and technical side. A project manager’s success depends on balancing the needs and emotions of both sides.
Understanding the Requirements
A project manager must familiarize with the project’s requirements as defined by the business or product managers. This will help you understand the business vision behind the project. You will need this knowledge while negotiating with the technical teams.
Understanding the Technical Landscape
A project manager must also understand the technical systems, resource skills and infrastructure capabilities available for the project. Business teams come up with expectations that are sometimes beyond the capabilities of the technology team. It is the responsibility of the project manager to understand the technical capabilities available to the project.
Walkthrough of Business Requirements
This is a critical step in the project delivery process. The project manager must invite members from the business team, technical team, testing team, infrastructure team and vendors. The project manager must encourage the various stakeholders to ask questions about the requirements. Any prototypes available must be demonstrated in this meeting. The project manager must find answers to all questions resulting from the requirements walkthrough. The project manager must get the final version of the requirements approved by all stakeholders.
Managing Conflicts in Timelines and Budgets
All project managers will face the conflicts arising from shortened timelines and limited budgets. Business teams typically demand many features that are nearly impossible to deliver within short timeframes. The project manager must work with business and technical teams to prioritize the requirements. If the project is executed in a product development organization, then the project manager could utilize agile methodologies to deliver projects incrementally. In this case, the project manager may be required to act as a scrum master to facilitate scrum meetings between various stakeholders.
The Art of Saying “No”
As a project manager, you may be forced to say “no” to demands from both business and technology teams. However, it is important to create a win-win situation for all parties when you are faced with conflicting demands. You can work with the stakeholders individually before bringing all parties together. Most stakeholders prefer to work together. The success of a project manager depends on how effectively he or she can bring out the best in everyone, driving everyone towards a common goal.
Finally, the job of a project manager is not to satisfy the demands from all corners. The project manager must identify the essential deliverables that will meet the business needs, with a solid understanding of what is possible within the limits of technology.
Related:
Smart Project Management –Best Practices of Good Managers
Project management could be one of the easiest jobs on the planet, and could also be the worst nightmare. The difference between the two extremes depends on smart management of a project. According to the project management institute, there are five phases in project management - Initiating, Planning, Executing, Monitoring & Controlling, and Closing.
Every manager has his own style of project management. But there are a lot of contributing factors that result in a successfully managed project. These factors vary from project to project, but they all contain some common elements.
1. Setting SMART Goals
In this tutorial we are going to take a look at how you work with strings in Python. Now, any language worth its salt will have a number of options for working with text and Python is probably one of the best to use when it comes to processing text.
If you are new to programming in general you may be wondering what a string is. In terms of programming, a string is classed as any sequence of characters you can type with your keyboard, and let’s face it, if you want your application to be of any use to yourself or other users then you need it to tell you what it’s doing or to prompt you for an action, and that is where strings come into play.
They are your applications way of communicating with the user. Without the ability to enter and display text or software would be pretty useless.
So, how would you create a string in Python? Take a look at the following code:
The original article was posted by Michael Veksler on Quora
A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.
The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.
Readability is a tricky thing, and involves several aspects:
- Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
- Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
- Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
- Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
- Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
- Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
- As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
- The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.
Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.
Don’t blindly use C++ standard library without understanding what it does - learn it. You look at
documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::vector::push_back()
, and with std::map
. Knowing the difference between these two maps, you’d know when to use each one of them.std::unordered_map
Never call
or new
directly, use delete
and [cost c++]std::make_shared[/code] instead. Try to implement std::make_unique
yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.usique_ptr, shared_ptr, weak_ptr
Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.
Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.
Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.
Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.
These are the most important things, which will make you a better programmer. The other things will follow.
Tech Life in Michigan
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Lear Corporation | Southfield | Manufacturing | Automobiles, Boats and Motor Vehicles |
TRW Automotive Holdings Corp. | Livonia | Manufacturing | Automobiles, Boats and Motor Vehicles |
Spartan Stores, Inc. | Byron Center | Retail | Grocery and Specialty Food Stores |
Steelcase Inc. | Grand Rapids | Manufacturing | Furniture Manufacturing |
Valassis Communications, Inc. | Livonia | Business Services | Advertising, Marketing and PR |
Autoliv, Inc. | Auburn Hills | Manufacturing | Automobiles, Boats and Motor Vehicles |
Cooper-Standard Automotive Group | Novi | Manufacturing | Automobiles, Boats and Motor Vehicles |
Penske Automotive Group, Inc. | Bloomfield Hills | Retail | Automobile Dealers |
Con-Way Inc. | Ann Arbor | Transportation and Storage | Freight Hauling (Rail and Truck) |
Meritor, Inc. | Troy | Manufacturing | Automobiles, Boats and Motor Vehicles |
Visteon Corporation | Van Buren Twp | Manufacturing | Automobiles, Boats and Motor Vehicles |
Affinia Group, Inc. | Ann Arbor | Manufacturing | Automobiles, Boats and Motor Vehicles |
Perrigo Company | Allegan | Healthcare, Pharmaceuticals and Biotech | Pharmaceuticals |
BorgWarner Inc. | Auburn Hills | Manufacturing | Automobiles, Boats and Motor Vehicles |
Auto-Owners Insurance | Lansing | Financial Services | Insurance and Risk Management |
DTE Energy Company | Detroit | Energy and Utilities | Gas and Electric Utilities |
Whirlpool Corporation | Benton Harbor | Manufacturing | Tools, Hardware and Light Machinery |
Herman Miller, Inc. | Zeeland | Manufacturing | Furniture Manufacturing |
Universal Forest Products | Grand Rapids | Manufacturing | Furniture Manufacturing |
Masco Corporation Inc. | Taylor | Manufacturing | Concrete, Glass, and Building Materials |
PULTEGROUP, INC. | Bloomfield Hills | Real Estate and Construction | Real Estate & Construction Other |
CMS Energy Corporation | Jackson | Energy and Utilities | Energy and Utilities Other |
Stryker Corporation | Portage | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
General Motors Company (GM) | Detroit | Manufacturing | Automobiles, Boats and Motor Vehicles |
Kellogg Company | Battle Creek | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
The Dow Chemical Company | Midland | Manufacturing | Chemicals and Petrochemicals |
Kelly Services, Inc. | Troy | Business Services | HR and Recruiting Services |
Ford Motor Company | Dearborn | Manufacturing | Automobiles, Boats and Motor Vehicles |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Michigan since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Design Patterns programming
- Get your questions answered by easy to follow, organized Design Patterns experts
- Get up to speed with vital Design Patterns programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…