IT Infrastructure Library Training Classes in Trenton, New Jersey
Learn IT Infrastructure Library in Trenton, NewJersey and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current IT Infrastructure Library related training offerings in Trenton, New Jersey: IT Infrastructure Library Training
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18 February, 2026 - 20 February, 2026 - Linux Fundamentals
23 March, 2026 - 27 March, 2026 - RED HAT ENTERPRISE LINUX SYSTEMS ADMIN II
26 January, 2026 - 29 January, 2026 - RED HAT ENTERPRISE LINUX AUTOMATION WITH ANSIBLE
2 February, 2026 - 5 February, 2026 - KUBERNETES ADMINISTRATION
23 February, 2026 - 25 February, 2026 - See our complete public course listing
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Due to the advancements in technology, teens and adults alike can now partake in virtual worlds thanks to video games. Video games are enjoyed as a hobby all over the globe, but some gamers have made it their career with help from the ever-growing e-sport community. This is an inside look at the professional level of gaming from an ex-MLG participant, and what I remember going through when starting to play video games at an elite level.
One of the premiere and most popular leagues within the United States happens to be Major League Gaming or MLG for short. This is a league that usually involves more of the most recent games out, and they create circuits for each major title and its subsequent releases. Two of the most major game circuits within the MLG league were the Halo series and the Call of Duty series, both which happened to be first person shooters (FPS). There were a potential hundred or so teams within each circuit, but much like other competitions, the circuits were ran with winner’s brackets and losers brackets. This means that out of all the teams that would show up to MLG events, about the top eight of each bracket would really be known as the "elite" players. I personally played in the Gears of War circuit at venues like MLG Raleigh and MLG Toronto, and we had very few teams compared to Call of Duty and Halo. The amount of participants at each event usually varies in each circuit based on the popularity of the game being played.
When you win tournaments, the payouts are split between the team members. This means that looking at playing in the MLG for a life career is an ill-advised move. The cost to get to events and buy team passes usually negates the prizes you win most of the time, considering by the time that the prize money is split you are left with about $800 in a popular circuit (Like Call of Duty). The payouts are usually only high in special and certain occasions, one for example being the million dollar showdown that Infinity Ward hosted for Call of Duty: Modern Warfare 3 a couple years back. The way that players that make professional gaming their career get the big money now is by being sponsored by the big companies that back the league like Red Bull and Hot Pockets. MLG players like "Walshy" and "FeaR Moho" were sponsored early on in the league and were able to make a living off of the games they played. I would imagine them getting around $60K in a good year off of sponsors alone. I would go even as far as to say that if you do not have a sponsor in e-sports, you will not be financially successful in the career.
Being an MLG gamer requires passion and understanding for the games. If you just want to make money, then you are better off working at McDonalds.
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Technology has continued to evolve in ways that few would have been able to imagine. This has allowed electronics to become smarter, more connected and far more useful.
With the Internet of Things (IoT), they're allowing more than just computers to become connected to the Internet. This aims to make the life of the average person easier, better and more care-free.
Let's examine why the Internet of Things has become such a powerful idea that an estimated one out of every five developers currently works on an IoT project.
What is the Internet of Things?
The Internet of Things hinges on one seemingly simple concept: electronics can be embedded in machines, clothing, animals and even people to provide a networked world where the whole is more than just the sum of its parts.
For example, consider how the Internet of Things can influence things like refrigerators. They can be networked directly to the manufacturer for readings that can warn if the refrigerator is about to malfunction. They can even be connected to a grocery shopping service to allow someone to restock them automatically or to notify the owner that the refrigerator is almost out of an item.
The most interesting notion about the Internet of Things is that it's not just a situation where one “thing” connects with a party. They typically communicate with other things, which in turn allows for a network of automated processes to occur.
These processes can simplify and expedite tedious tasks to make everyday life for everyone easier, which is why projects involving the Internet of Things are so popular.
How Prevalent is IoT Development?
An estimated one in five developers are currently developing projects for the Internet of Things. Their chosen languages vary widely because of the flexibility that IoT enjoys.
For example, IoT projects that hinge on interacting with mobile phones tend to have apps written in JavaScript or Java. The back-end code that runs the IoT functionality for machines tends to be written in Assembly, C++,Java,Perl,Pythonor another compiled language for efficiency.
To put the growth of IoT work into perspective, Evans Data Corp. performed research to create predictions about IoT projects in 2014. They stated that 17% of companies would be developing IoT projects.
In this year, that figure's risen to a solid 19%. Given the fact that 44% of developers have stated that they will enter into the IoT scene this year or next, this means that development will only grow in the coming future.
The Future Involving the Internet of Things
Development of IoT-related projects will likely explode in the next few years. The advantages it brings, such as more efficient work in manufacturing environments and the projected 15% savings to the restaurant industry over the next five years, will make it one of the most valuable technological changes in the near future.
Without a comprehensive understanding of the Internet of Things and the skills to lead IoT projects, businesses and developers may find themselves falling behind. Don't let the Internet of Things pass you by.
It is said that spoken languages shape thoughts by their inclusion and exclusion of concepts, and by structuring them in different ways. Similarly, programming languages shape solutions by making some tasks easier and others less aesthetic. Using F# instead of C# reshapes software projects in ways that prefer certain development styles and outcomes, changing what is possible and how it is achieved.
F# is a functional language from Microsoft's research division. While once relegated to the land of impractical academia, the principles espoused by functional programming are beginning to garner mainstream appeal.
As its name implies, functions are first-class citizens in functional programming. Blocks of code can be stored in variables, passed to other functions, and infinitely composed into higher-order functions, encouraging cleaner abstractions and easier testing. While it has long been possible to store and pass code, F#'s clean syntax for higher-order functions encourages them as a solution to any problem seeking an abstraction.
F# also encourages immutability. Instead of maintaining state in variables, functional programming with F# models programs as a series of functions converting inputs to outputs. While this introduces complications for those used to imperative styles, the benefits of immutability mesh well with many current developments best practices.
For instance, if functions are pure, handling only immutable data and exhibiting no side effects, then testing is vastly simplified. It is very easy to test that a specific block of code always returns the same value given the same inputs, and by modeling code as a series of immutable functions, it becomes possible to gain a deep and highly precise set of guarantees that software will behave exactly as written.
Further, if execution flow is exclusively a matter of routing function inputs to outputs, then concurrency is vastly simplified. By shifting away from mutable state to immutable functions, the need for locks and semaphores is vastly reduced if not entirely eliminated, and multi-processor development is almost effortless in many cases.
Type inference is another powerful feature of many functional languages. It is often unnecessary to specify argument and return types, since any modern compiler can infer them automatically. F# brings this feature to most areas of the language, making F# feel less like a statically-typed language and more like Ruby or Python. F# also eliminates noise like braces, explicit returns, and other bits of ceremony that make languages feel cumbersome.
Functional programming with F# makes it possible to write concise, easily testable code that is simpler to parallelize and reason about. However, strict functional styles often require imperative developers to learn new ways of thinking that are not as intuitive. Fortunately, F# makes it possible to incrementally change habits over time. Thanks to its hybrid object-oriented and functional nature, and its clean interoperability with the .net platform, F# developers can gradually shift to a more functional mindset while still using the algorithms and libraries with which they are most familiar.
Related F# Resources:
There has been and continues to be a plethora of observational studies by different researchers in the publishing industry focused on how e-books have affected hard-copy book sales. Evidence from these studies has indicated that there is a significant and monumental shift away from hard-copy books to e-books.[1]These findings precipitate fears that hard-copy books might become more expensive in the near future as they begin to be less available. This scenario could escalate to the point where only collectors of hard-copy books are willing to pay the high price for ownership.
The founder of Amazon, Jeff Bezos, made a statement in July 2010 that sales of digital books had significantly outstripped U.S. sales of hard-copy. He claimed that Amazon had sold 143 digital books for its e-reader, the Kindle, for every 100 hard-back books over the past three months. The pace of this change was unprecedented; Amazon said that in the four weeks of June 2010, the rate of sales had reached 180 e-books for every 100 hard-backs sold. Bezos said sales of the Kindle and e-books had reached a "tipping point", with five authors including Steig Larsson, the writer of Girl with a Dragon Tattoo, and Stephenie Meyer, who penned the Twilight series, each selling more than 500,000 digital books.[2] Earlier in July 2010, Hachette said that James Patterson had sold 1.1m e-books to date.
According to a report made by Publishers Weekly, for the first quarter of 2011, e-book sales were up 159.8%; netting sales of $233.1 million. Although adult hard-cover and mass market paperback hard-copies had continued to sell, posting gains in March, all the print segments had declined for the first quarter with the nine mass market houses that report sales. Their findings revealed a 23.4% sales decline, and that children’s paper-back publishers had also declined by 24.1%.[3] E-book sales easily out-distanced mass market paperback sales in the first quarter of 2011 with mass market sales of hard-copy books falling to $123.3 million compared to e-books’ $233.1 million in sales.
According to .net sales report by the March Association of American Publishers (AAP) which collected data and statistics from 1,189 publishers, the adult e-Book sales were $282.3 million in comparison to adult hard-cover book sales which counted $229.6 million during the first quarter of 2012. During the same period in 2011, eBooks revenues were $220.4 million.[4] These reports indicate a disconcerting diminishing demand for hard-copy books.
Tech Life in New Jersey
| Company Name | City | Industry | Secondary Industry |
|---|---|---|---|
| HCB, Inc. | Paramus | Retail | Office Supplies Stores |
| Wyndham Worldwide Corp. | Parsippany | Travel, Recreation and Leisure | Hotels, Motels and Lodging |
| Realogy Corporation | Parsippany | Real Estate and Construction | Real Estate Agents and Appraisers |
| Church and Dwight Co., Inc. | Trenton | Manufacturing | Manufacturing Other |
| Curtiss-Wright Corporation | Parsippany | Manufacturing | Aerospace and Defense |
| American Water | Voorhees | Energy and Utilities | Water Treatment and Utilities |
| Cognizant Technology Solutions Corp. | Teaneck | Computers and Electronics | IT and Network Services and Support |
| The Great Atlantic and Pacific Tea Co. - AandP | Montvale | Retail | Grocery and Specialty Food Stores |
| COVANCE INC. | Princeton | Healthcare, Pharmaceuticals and Biotech | Pharmaceuticals |
| K. Hovnanian Companies, LLC. | Red Bank | Real Estate and Construction | Architecture,Engineering and Design |
| Burlington Coat Factory Corporation | Burlington | Retail | Clothing and Shoes Stores |
| GAF Materials Corporation | Wayne | Manufacturing | Concrete, Glass, and Building Materials |
| Pinnacle Foods Group LLC | Parsippany | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
| Actavis, Inc | Parsippany | Healthcare, Pharmaceuticals and Biotech | Pharmaceuticals |
| Hudson City Savings Bank | Paramus | Financial Services | Banks |
| Celgene Corporation | Summit | Healthcare, Pharmaceuticals and Biotech | Biotechnology |
| Cytec Industries Inc. | Woodland Park | Manufacturing | Chemicals and Petrochemicals |
| Campbell Soup Company | Camden | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
| Covanta Holding Corporation | Morristown | Energy and Utilities | Energy and Utilities Other |
| New Jersey Resources Corporation | Wall Township | Energy and Utilities | Gas and Electric Utilities |
| Quest Diagnostics Incorporated | Madison | Healthcare, Pharmaceuticals and Biotech | Diagnostic Laboratories |
| Rockwood Holdings Inc. | Princeton | Manufacturing | Chemicals and Petrochemicals |
| Heartland Payment Systems, Incorporated | Princeton | Financial Services | Credit Cards and Related Services |
| IDT Corporation | Newark | Telecommunications | Wireless and Mobile |
| John Wiley and Sons, Inc | Hoboken | Media and Entertainment | Newspapers, Books and Periodicals |
| Bed Bath and Beyond | Union | Retail | Retail Other |
| The Children's Place Retail Stores, Inc. | Secaucus | Retail | Clothing and Shoes Stores |
| Hertz Corporation | Park Ridge | Travel, Recreation and Leisure | Rental Cars |
| Public Service Enterprise Group Incorporated | Newark | Energy and Utilities | Gas and Electric Utilities |
| Selective Insurance Group, Incorporated | Branchville | Financial Services | Insurance and Risk Management |
| Avis Budget Group, Inc. | Parsippany | Travel, Recreation and Leisure | Rental Cars |
| Prudential Financial, Incorporated | Newark | Financial Services | Insurance and Risk Management |
| Merck and Co., Inc. | Whitehouse Station | Healthcare, Pharmaceuticals and Biotech | Pharmaceuticals |
| Honeywell International Inc. | Morristown | Manufacturing | Aerospace and Defense |
| C. R. Bard, Incorporated | New Providence | Healthcare, Pharmaceuticals and Biotech | Medical Supplies and Equipment |
| Sealed Air Corporation | Elmwood Park | Manufacturing | Plastics and Rubber Manufacturing |
| The Dun and Bradstreet Corp. | Short Hills | Business Services | Data and Records Management |
| The Chubb Corporation | Warren | Financial Services | Insurance and Risk Management |
| Catalent Pharma Solutions Inc | Somerset | Healthcare, Pharmaceuticals and Biotech | Healthcare, Pharmaceuticals, and Biotech Other |
| Becton, Dickinson and Company | Franklin Lakes | Healthcare, Pharmaceuticals and Biotech | Medical Supplies and Equipment |
| NRG Energy, Incorporated | Princeton | Energy and Utilities | Gas and Electric Utilities |
| TOYS R US, INC. | Wayne | Retail | Department Stores |
| Johnson and Johnson | New Brunswick | Healthcare, Pharmaceuticals and Biotech | Pharmaceuticals |
| Automatic Data Processing, Incorporated (ADP) | Roseland | Business Services | HR and Recruiting Services |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in New Jersey since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about IT Infrastructure Library programming
- Get your questions answered by easy to follow, organized IT Infrastructure Library experts
- Get up to speed with vital IT Infrastructure Library programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…














