Security Training Classes in Burnsville, Minnesota
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Blog Entries publications that: entertain, make you think, offer insight
The iconic software company that is based in King County Washington has been getting almost universally slammed from it's recent Los Angeles press announcement about its entry into the hardware business with the convertible laptop/tablet known as Surface.
Certainly I can see the point that it is now competing with its hardware vendors/partners. Intel has done a good job in the arena creating 'reference designs' without competing with its partners.
There is another viewpoint which seems to be ignored. The cold facts are Microsoft is a public company. This puts Microsoft in a legal position of doing the most it can to return value to its shareholders. Failure to do so means somebody is going to jail.
Microsoft has a vision, which at the end of the day is, a certain way to get enough people to see enough value to hand over their money, to fulfill their fiduciary duty.
In the ever changing landscape of software programming, it is not surprising that developers and employees have a different set of preferences for desired skills. However the number one language that developers want to learn according to a survey of developers by technical recruiter, Hacker Rank is Python. This is not a surprise considering that Python has been in demand for several years and programmers tend to really enjoy this language for clear syntax, good OOP support and great shortcuts. Python, named “the language of the year” in 2007 and 2010 in the TIOBE Index and has climbed to #4 status in May of 2018.
According to the study, employers want developers who:
- Have problem-solving skills, such as the ability to break down large, complex problems.
- Are proficient in their programming language and debugging.
- Can design systems.
- Can optimize performance.
- Have experience in reviewing and testing code.
- Are proficient in database design
Surprisingly, formal education is not the deciding factor when it comes to what companies care about the most. People with computer degrees or certifications on a resume are not necessarily a first choice for hiring managers. Others that have years of experience even if those individuals are partially self-taught in the field stand to be taken seriously in the field. For those individuals with a passion to learn and master a skill, there are ample opportunities with smaller to mid-sized companies.
Some interesting FAQ’s from the study:
On average, developers know 4 languages, and they aspire to learn 4 more.
Younger developers between 18 and 24 plan to learn 6 languages.
Folks older than 35 only plan to learn and additional 3 languages.
The top languages developers said they will learn were, Go, Python, Scala, Kotlin, and Ruby.
There is a large gap between employers seeking developers that know React than there are folks that can do it.
So, Why Learn Python?
It is now the most popular introductory teaching language in U.S. universities. Python is easy to use, powerful, and versatile, making it a great choice for beginners and experts alike. It allows you to think like a programmer and not waste time understanding difficult syntax that other programming languages can command. And, because of its rapid growth, many developers contribute to the Python community and share Python libraries making creativity that much more a reality
The original article was posted by Michael Veksler on Quora
A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.
The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.
Readability is a tricky thing, and involves several aspects:
- Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
- Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
- Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
- Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
- Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
- Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
- As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
- The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.
Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.
Don’t blindly use C++ standard library without understanding what it does - learn it. You look at
documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::vector::push_back()
, and with std::map
. Knowing the difference between these two maps, you’d know when to use each one of them.std::unordered_map
Never call
or new
directly, use delete
and [cost c++]std::make_shared[/code] instead. Try to implement std::make_unique
yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.usique_ptr, shared_ptr, weak_ptr
Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.
Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.
Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.
Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.
These are the most important things, which will make you a better programmer. The other things will follow.
Facebook was originally intended as a way for people to stay in touch with friends and family members by sharing pictures and status updates on their timeline. As the website's popularity has grown, so has criticism that it is becoming one giant, online high school.
Online Bullying
There has been a dramatic increase in recent years in the number of online bullying cases due to the introduction of social media. Bullying isn't just limited to younger Facebook users, either. Many adult users have also resorted to bashing others online through nasty status updates and cruel comments.
Prior to social media, bullying in high school involved "kick me" signs and toilet swirling. Facebook and other social media outlets have allowed users to take bullying to a whole other level. Victims can no longer escape bullying by leaving school or work. The torture continues online, at anytime and anyplace.
Status "Likes"
In high school, everyone wants to be part of the popular crowd; people who are outgoing, beautiful, and seem like they have everything. Posting a status update is similar to wanting to be popular. Once an update is posted, many users wait with bated breath to see how many friends will "like" their status. They believe that the more "likes" they receive, the more popular they are.
If that isn’t enough, there are many Facebook games that involve "liking" someone's status. Games like "Truth Is", where someone likes a status update and in return the poster writes how they really feel about the friend on their Facebook wall. This can get touchy, especially if the two people aren't friends outside of Facebook. It's similar to high school where someone desperately wants another person to like them, but when they find out how that person really feels they are crushed.
Relationships Are Difficult to Keep Private
When someone signs up for Facebook they’re asked to complete their profile, which includes a relationship section. Users can select from different options including "single", "married", "widowed", and "divorced". Whenever someone changes their relationship status, the update shows up on each of their friend's news feeds.
It's easy to see how this feature correlates with high school where everyone talks about who is dating who or which couple broke up. It used to be that after graduation, people were able to keep their relationships more to themselves. Not so anymore in the age of social media. Now everyone has the ability to state their opinion on a friend's relationship status, either by "liking" their status change or by commenting on it.
Facebook has presented many benefits to its users, including the ability to rekindle old high school friendships. What one must understand when they sign up for the service is that they are opening themselves up to the same criticism and drama that takes place in a high school setting.
Proceed with caution!
Tech Life in Minnesota
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
The Affluent Traveler | Saint Paul | Travel, Recreation and Leisure | Travel, Recreation, and Leisure Other |
Xcel Energy Inc. | Minneapolis | Energy and Utilities | Gas and Electric Utilities |
Thrivent Financial for Lutherans | Minneapolis | Financial Services | Personal Financial Planning and Private Banking |
CHS Inc. | Inver Grove Heights | Agriculture and Mining | Agriculture and Mining Other |
Hormel Foods Corporation | Austin | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
St. Jude Medical, Inc. | Saint Paul | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
The Mosaic Company | Minneapolis | Agriculture and Mining | Mining and Quarrying |
Ecolab Inc. | Saint Paul | Manufacturing | Chemicals and Petrochemicals |
Donaldson Company, Inc. | Minneapolis | Manufacturing | Tools, Hardware and Light Machinery |
Michael Foods, Inc. | Minnetonka | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
Regis Corporation | Minneapolis | Retail | Retail Other |
Fastenal Company | Winona | Wholesale and Distribution | Wholesale and Distribution Other |
Securian Financial | Saint Paul | Financial Services | Insurance and Risk Management |
UnitedHealth Group | Minnetonka | Financial Services | Insurance and Risk Management |
The Travelers Companies, Inc. | Saint Paul | Financial Services | Insurance and Risk Management |
Imation Corp. | Saint Paul | Computers and Electronics | Networking Equipment and Systems |
C.H. Robinson Worldwide, Inc. | Eden Prairie | Transportation and Storage | Warehousing and Storage |
Ameriprise Financial, Inc. | Minneapolis | Financial Services | Securities Agents and Brokers |
Best Buy Co. Inc. | Minneapolis | Retail | Retail Other |
Nash Finch Company | Minneapolis | Wholesale and Distribution | Grocery and Food Wholesalers |
Medtronic, Inc. | Minneapolis | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
LAND O'LAKES, INC. | Saint Paul | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
General Mills, Inc. | Minneapolis | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
Pentair, Inc. | Minneapolis | Manufacturing | Manufacturing Other |
Supervalu Inc. | Eden Prairie | Retail | Grocery and Specialty Food Stores |
U.S. Bancorp | Minneapolis | Financial Services | Banks |
Target Corporation, Inc. | Minneapolis | Retail | Department Stores |
3M Company | Saint Paul | Manufacturing | Chemicals and Petrochemicals |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Minnesota since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Security programming
- Get your questions answered by easy to follow, organized Security experts
- Get up to speed with vital Security programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…