Project Management Training in Port Orange, Florida
Learn Project Management in Port Orange, Florida and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Project Management related training offerings in Port Orange, Florida: Project Management Training
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- RED HAT ENTERPRISE LINUX SYSTEMS ADMIN I
19 May, 2025 - 23 May, 2025 - LINUX SHELL SCRIPTING
30 June, 2025 - 1 July, 2025 - Introduction to Spring 6, Spring Boot 3, and Spring REST
12 May, 2025 - 16 May, 2025 - Enterprise Linux System Administration
28 July, 2025 - 1 August, 2025 - Linux Fundaments GL120
2 June, 2025 - 6 June, 2025 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
Being treated like a twelve year old at work by a Tasmanian-devil-manager and not sure what to do about it? It is simply a well-known fact that no one likes to be micro managed. Not only do they not like to be micro managed, but tend to quit for this very reason. Unfortunately the percentage of people leaving their jobs for this reason is higher that you would imagine. Recently, an employee retention report conducted by TINYpulse, an employee engagement firm, surveyed 400 full-time U.S. employees concluded that, "supervisors can make or break employee retention."
As companies mature, their ability to manage can be significant to their bottom line as employee morale, high staff turnover and the cost of training new employees can easily reduce productivity and consequently client satisfaction. In many cases, there is a thin line between effective managing and micro managing practices. Most managers avoid micro managing their employees. However, a decent percentage of them have yet to find effective ways to get the most of their co-workers. They trap themselves by disempowering people's ability to do their work when they hover over them and create an unpleasant working environment. This behavior may come in the form of incessant emailing, everything having to be done a certain way (their way), desk hovering, and a need to control every part of an enterprise, no matter how small.
Superimpose the micro manager into the popular practice of Agile-SCRUM methodology and you can imagine the creative ways they can monitor everything in a team, situation, or place. Although, not always a bad thing, excessive control, can lead to burnout of managers and teams alike. As predicted, agile project management has become increasingly popular in the last couple of decades in project planning, particularly in software development. Agile methodology when put into practice, especially in IT, can mean releasing faster functional software than with the traditional development methods. When done right, it enables users to get some of the business benefits of the new software faster as well as enabling the software team to get rapid feedback on the software's scope and direction.
Despite its advantages, most organizations have not been able to go “all agile” at once. Rather, some experiment with their own interpretation of agile when transitioning. A purist approach for instance, can lead to an unnecessarily high agile project failure, especially for those that rely on tight controls, rigid structures and cost-benefit analysis. As an example, a premature and rather rapid replacement of traditional development without fully understating the implications of the changeover process or job roles within the project results in failure for many organizations.
I remember the day like it was yesterday. Pac Man had finally arrived on the Atari 2600. It was a clear and sunny day, but it was slightly brisk. My dad drove us down to the video store about three miles from our Michigan house. If I remember correctly, the price for the game was $24.99. It was quite expensive for the day, probably equaling a $70 game in today’s market, but it was mine. There *was* no question about it. If you purchase a game, it’s your game… right?
You couldn’t be more wrong. With all the licensing agreements in games today, you only purchase the right to play it. You don’t actually “own” the game.
Today, game designers want total control over the money that comes in for a game. They add in clauses that keep the game from being resold, rented, borrowed, copied, etc. All of the content in the game, including the items you find that are specifically for you, are owned by the software developer. Why, you ask, do they do this? It’s all about the money.
This need for greed started years ago, when people started modifying current games on the market. One of the first games like this was Doom. There were so many third part mods made, but because of licensing agreement, none of these versions were available for resale. The end user, or you, had to purchase Doom before they could even install the mod. None of these “modders” were allowed to make any money off their creation.
As someone who works in many facets of the music industry, I used to seethe with a mixture of anger and jealousy when I would hear people in more “traditional” goods-based industries argue in favor of music content-based piracy. They made all the classic talking points, like “I wouldn’t spend money on this artist normally, and maybe if I like it I’ll spend money on them when they come to town” (which never happened), or “artists are rich and I’m poor, they don’t need my money” (rarely the case), or the worst, “if it were fairly priced and worth paying for, I’d buy it” (not true). I always wondered if they’d have the same attitude if 63% of the things acquired by customers in their industries weren’t actually paid for, as was conservatively estimated as the case for the music industry in 2009 (other estimations put the figure of pirated music at 95%). Well, we may soon see the answer to curiosities like that. Though one can say with tentative confidence that music piracy is on the decline thanks to services like Spotify and Rdio, it could be looming on the horizon for the entire global, physical supply chain. Yes, I’m talking about 3d printers.
Before I get into the heart of this article, let me take a moment to make one thing clear: I think these machines are incredible. It’s damn near inspiring to think of even a few of their potentially world-changing applications: affordable, perfectly fit prosthetic limbs for wounded servicemen and women; the ability to create a piece of machinery on the spot instead of having to wait for a spare to arrive in the mail, or en route if your car or ship breaks down in a far away place; a company based out of Austin, TX even made a fully functioning firearm from a 3d printer a few months ago.
If these machines become as consumer-friendly and idiot-proof as possible (like computers), it’s possible that in a matter of decades (maybe less), a majority of U.S. households will have their own 3d printer. There’s also the possibility they could take the tech-hobbyist path, one that is much less appealing to the masses. Dale Dougherty of Makezine.com estimates there are currently around 100,000 “personal” 3d printers, or those not owned for business or educational purposes. I don’t think they’ll ever be as ubiquitous as computers, but there are plenty of mechanically inclined, crafty hobbyists out there who would love to play around with a 3d printer if it was affordable enough.
That being said, is there reason to worry about the economic implications of consumers making what they want, essentially for free, instead of paying someone else to produce it? Or will the printers instead be used for unique items more so than replicating and ripping off other companies’ merchandise in mass amounts? The number of people working in industries that would be affected by a development like this is far greater than the number of people who work in content-based industries, so any downturn would probably have a much larger economic implications. Certainly, those times are a ways off, but a little foresightedness never hurt anyone!
Technology has continued to evolve in ways that few would have been able to imagine. This has allowed electronics to become smarter, more connected and far more useful.
With the Internet of Things (IoT), they're allowing more than just computers to become connected to the Internet. This aims to make the life of the average person easier, better and more care-free.
Let's examine why the Internet of Things has become such a powerful idea that an estimated one out of every five developers currently works on an IoT project.
What is the Internet of Things?
The Internet of Things hinges on one seemingly simple concept: electronics can be embedded in machines, clothing, animals and even people to provide a networked world where the whole is more than just the sum of its parts.
For example, consider how the Internet of Things can influence things like refrigerators. They can be networked directly to the manufacturer for readings that can warn if the refrigerator is about to malfunction. They can even be connected to a grocery shopping service to allow someone to restock them automatically or to notify the owner that the refrigerator is almost out of an item.
The most interesting notion about the Internet of Things is that it's not just a situation where one “thing” connects with a party. They typically communicate with other things, which in turn allows for a network of automated processes to occur.
These processes can simplify and expedite tedious tasks to make everyday life for everyone easier, which is why projects involving the Internet of Things are so popular.
How Prevalent is IoT Development?
An estimated one in five developers are currently developing projects for the Internet of Things. Their chosen languages vary widely because of the flexibility that IoT enjoys.
For example, IoT projects that hinge on interacting with mobile phones tend to have apps written in JavaScript or Java. The back-end code that runs the IoT functionality for machines tends to be written in Assembly, C++,Java,Perl,Pythonor another compiled language for efficiency.
To put the growth of IoT work into perspective, Evans Data Corp. performed research to create predictions about IoT projects in 2014. They stated that 17% of companies would be developing IoT projects.
In this year, that figure's risen to a solid 19%. Given the fact that 44% of developers have stated that they will enter into the IoT scene this year or next, this means that development will only grow in the coming future.
The Future Involving the Internet of Things
Development of IoT-related projects will likely explode in the next few years. The advantages it brings, such as more efficient work in manufacturing environments and the projected 15% savings to the restaurant industry over the next five years, will make it one of the most valuable technological changes in the near future.
Without a comprehensive understanding of the Internet of Things and the skills to lead IoT projects, businesses and developers may find themselves falling behind. Don't let the Internet of Things pass you by.
Tech Life in Florida
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Lender Processing Services, Inc. (LPS) | Jacksonville | Software and Internet | Data Analytics, Management and Storage |
World Fuel Services Corporation | Miami | Energy and Utilities | Gasoline and Oil Refineries |
SEACOR Holdings Inc. | Fort Lauderdale | Transportation and Storage | Marine and Inland Shipping |
MasTec, Inc. | Miami | Business Services | Security Services |
Health Management Associates, Inc. | Naples | Healthcare, Pharmaceuticals and Biotech | Hospitals |
B/E Aerospace, Inc. | Wellington | Manufacturing | Aerospace and Defense |
Roper Industries, Inc. | Sarasota | Manufacturing | Manufacturing Other |
AutoNation | Fort Lauderdale | Retail | Automobile Dealers |
Watsco, Inc. | Miami | Wholesale and Distribution | Wholesale and Distribution Other |
SFN Group | Fort Lauderdale | Business Services | HR and Recruiting Services |
Tupperware Corporation | Orlando | Manufacturing | Plastics and Rubber Manufacturing |
AirTran Holdings, Inc. | Orlando | Travel, Recreation and Leisure | Passenger Airlines |
WellCare Health Plans, Inc. | Tampa | Healthcare, Pharmaceuticals and Biotech | Healthcare, Pharmaceuticals, and Biotech Other |
Lennar Corporation | Miami | Real Estate and Construction | Real Estate Agents and Appraisers |
HSN, Inc. | Saint Petersburg | Retail | Retail Other |
Certegy | Saint Petersburg | Business Services | Business Services Other |
Raymond James Financial, Inc. | Saint Petersburg | Financial Services | Trust, Fiduciary, and Custody Activities |
Winn-Dixie Stores, Inc. | Jacksonville | Retail | Grocery and Specialty Food Stores |
Jabil Circuit, Inc. | Saint Petersburg | Computers and Electronics | Semiconductor and Microchip Manufacturing |
CSX Corporation | Jacksonville | Transportation and Storage | Freight Hauling (Rail and Truck) |
Fidelity National Financial, Inc. | Jacksonville | Financial Services | Insurance and Risk Management |
Tech Data Corporation | Clearwater | Consumer Services | Automotive Repair & Maintenance |
TECO Energy, Inc. | Tampa | Manufacturing | Chemicals and Petrochemicals |
Lincare Holdings Inc | Clearwater | Healthcare, Pharmaceuticals and Biotech | Medical Supplies and Equipment |
Chico's FAS Inc. | Fort Myers | Retail | Clothing and Shoes Stores |
Burger King Corporation LLC | Miami | Retail | Restaurants and Bars |
Publix Super Markets, Inc. | Lakeland | Retail | Grocery and Specialty Food Stores |
Florida Power and Light Company | Juno Beach | Energy and Utilities | Gas and Electric Utilities |
Ryder System, Inc. | Miami | Transportation and Storage | Freight Hauling (Rail and Truck) |
Citrix Systems, Inc. | Fort Lauderdale | Software and Internet | Software and Internet Other |
Harris Corporation | Melbourne | Telecommunications | Wireless and Mobile |
Office Depot, Inc. | Boca Raton | Computers and Electronics | Audio, Video and Photography |
Landstar System, Inc. | Jacksonville | Transportation and Storage | Freight Hauling (Rail and Truck) |
Darden Restaurants, Inc. | Orlando | Retail | Restaurants and Bars |
PSS World Medical, Inc. | Jacksonville | Healthcare, Pharmaceuticals and Biotech | Medical Supplies and Equipment |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Florida since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Project Management programming
- Get your questions answered by easy to follow, organized Project Management experts
- Get up to speed with vital Project Management programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…