C# Programming Training Classes in Pharr, Texas
Learn C# Programming in Pharr, Texas and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current C# Programming related training offerings in Pharr, Texas: C# Programming Training
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9 December, 2024 - 13 December, 2024 - Fast Track to Java 17 and OO Development
9 December, 2024 - 13 December, 2024 - ASP.NET Core MVC, Rev. 6.0
11 November, 2024 - 12 November, 2024 - Artificial Intelligence Implementation Boot Camp
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25 November, 2024 - 25 November, 2024 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
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As someone who works in many facets of the music industry, I used to seethe with a mixture of anger and jealousy when I would hear people in more “traditional” goods-based industries argue in favor of music content-based piracy. They made all the classic talking points, like “I wouldn’t spend money on this artist normally, and maybe if I like it I’ll spend money on them when they come to town” (which never happened), or “artists are rich and I’m poor, they don’t need my money” (rarely the case), or the worst, “if it were fairly priced and worth paying for, I’d buy it” (not true). I always wondered if they’d have the same attitude if 63% of the things acquired by customers in their industries weren’t actually paid for, as was conservatively estimated as the case for the music industry in 2009 (other estimations put the figure of pirated music at 95%). Well, we may soon see the answer to curiosities like that. Though one can say with tentative confidence that music piracy is on the decline thanks to services like Spotify and Rdio, it could be looming on the horizon for the entire global, physical supply chain. Yes, I’m talking about 3d printers.
Before I get into the heart of this article, let me take a moment to make one thing clear: I think these machines are incredible. It’s damn near inspiring to think of even a few of their potentially world-changing applications: affordable, perfectly fit prosthetic limbs for wounded servicemen and women; the ability to create a piece of machinery on the spot instead of having to wait for a spare to arrive in the mail, or en route if your car or ship breaks down in a far away place; a company based out of Austin, TX even made a fully functioning firearm from a 3d printer a few months ago.
If these machines become as consumer-friendly and idiot-proof as possible (like computers), it’s possible that in a matter of decades (maybe less), a majority of U.S. households will have their own 3d printer. There’s also the possibility they could take the tech-hobbyist path, one that is much less appealing to the masses. Dale Dougherty of Makezine.com estimates there are currently around 100,000 “personal” 3d printers, or those not owned for business or educational purposes. I don’t think they’ll ever be as ubiquitous as computers, but there are plenty of mechanically inclined, crafty hobbyists out there who would love to play around with a 3d printer if it was affordable enough.
That being said, is there reason to worry about the economic implications of consumers making what they want, essentially for free, instead of paying someone else to produce it? Or will the printers instead be used for unique items more so than replicating and ripping off other companies’ merchandise in mass amounts? The number of people working in industries that would be affected by a development like this is far greater than the number of people who work in content-based industries, so any downturn would probably have a much larger economic implications. Certainly, those times are a ways off, but a little foresightedness never hurt anyone!
I remember the day like it was yesterday. Pac Man had finally arrived on the Atari 2600. It was a clear and sunny day, but it was slightly brisk. My dad drove us down to the video store about three miles from our Michigan house. If I remember correctly, the price for the game was $24.99. It was quite expensive for the day, probably equaling a $70 game in today’s market, but it was mine. There *was* no question about it. If you purchase a game, it’s your game… right?
You couldn’t be more wrong. With all the licensing agreements in games today, you only purchase the right to play it. You don’t actually “own” the game.
Today, game designers want total control over the money that comes in for a game. They add in clauses that keep the game from being resold, rented, borrowed, copied, etc. All of the content in the game, including the items you find that are specifically for you, are owned by the software developer. Why, you ask, do they do this? It’s all about the money.
This need for greed started years ago, when people started modifying current games on the market. One of the first games like this was Doom. There were so many third part mods made, but because of licensing agreement, none of these versions were available for resale. The end user, or you, had to purchase Doom before they could even install the mod. None of these “modders” were allowed to make any money off their creation.
With the skyrocketing popularity of Android and iOS operating systems, software developers got a whole new arena opened up. Many of the programmers have progressed to concentrate solely onto Mobile Technology Development. This is mainly due to the high demand as well as numerous lucrative ideas left to explore in the Mobile App world.
Exponential growth of smartphone users
As per the survey by eMarketer, the number of smartphone users across the globe crossed 1 billion almost two years ago. The expected number of smartphone users by 2014 end is 1.75 billion.
With smartphones, iPads and Tablets getting more accessible and less expensive day by day, the development potential for mobile apps is truly vast. The under-penetration in emerging markets like India and China in Asia shows that there seems to still a lot of steam left in the mobile app development industry.
Tech Life in Texas
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Dr Pepper Snapple Group | Plano | Manufacturing | Nonalcoholic Beverages |
Western Refining, Inc. | El Paso | Energy and Utilities | Gasoline and Oil Refineries |
Frontier Oil Corporation | Dallas | Manufacturing | Chemicals and Petrochemicals |
ConocoPhillips | Houston | Energy and Utilities | Gasoline and Oil Refineries |
Dell Inc | Round Rock | Computers and Electronics | Computers, Parts and Repair |
Enbridge Energy Partners, L.P. | Houston | Transportation and Storage | Transportation & Storage Other |
GameStop Corp. | Grapevine | Retail | Retail Other |
Fluor Corporation | Irving | Business Services | Management Consulting |
Kimberly-Clark Corporation | Irving | Manufacturing | Paper and Paper Products |
Exxon Mobil Corporation | Irving | Energy and Utilities | Gasoline and Oil Refineries |
Plains All American Pipeline, L.P. | Houston | Energy and Utilities | Gasoline and Oil Refineries |
Cameron International Corporation | Houston | Energy and Utilities | Energy and Utilities Other |
Celanese Corporation | Irving | Manufacturing | Chemicals and Petrochemicals |
HollyFrontier Corporation | Dallas | Energy and Utilities | Gasoline and Oil Refineries |
Kinder Morgan, Inc. | Houston | Energy and Utilities | Gas and Electric Utilities |
Marathon Oil Corporation | Houston | Energy and Utilities | Gasoline and Oil Refineries |
United Services Automobile Association | San Antonio | Financial Services | Personal Financial Planning and Private Banking |
J. C. Penney Company, Inc. | Plano | Retail | Department Stores |
Energy Transfer Partners, L.P. | Dallas | Energy and Utilities | Energy and Utilities Other |
Atmos Energy Corporation | Dallas | Energy and Utilities | Alternative Energy Sources |
National Oilwell Varco Inc. | Houston | Manufacturing | Manufacturing Other |
Tesoro Corporation | San Antonio | Manufacturing | Chemicals and Petrochemicals |
Halliburton Company | Houston | Energy and Utilities | Energy and Utilities Other |
Flowserve Corporation | Irving | Manufacturing | Tools, Hardware and Light Machinery |
Commercial Metals Company | Irving | Manufacturing | Metals Manufacturing |
EOG Resources, Inc. | Houston | Energy and Utilities | Gasoline and Oil Refineries |
Whole Foods Market, Inc. | Austin | Retail | Grocery and Specialty Food Stores |
Waste Management, Inc. | Houston | Energy and Utilities | Waste Management and Recycling |
CenterPoint Energy, Inc. | Houston | Energy and Utilities | Gas and Electric Utilities |
Valero Energy Corporation | San Antonio | Manufacturing | Chemicals and Petrochemicals |
FMC Technologies, Inc. | Houston | Energy and Utilities | Alternative Energy Sources |
Calpine Corporation | Houston | Energy and Utilities | Gas and Electric Utilities |
Texas Instruments Incorporated | Dallas | Computers and Electronics | Semiconductor and Microchip Manufacturing |
SYSCO Corporation | Houston | Wholesale and Distribution | Grocery and Food Wholesalers |
BNSF Railway Company | Fort Worth | Transportation and Storage | Freight Hauling (Rail and Truck) |
Affiliated Computer Services, Incorporated (ACS), a Xerox Company | Dallas | Software and Internet | E-commerce and Internet Businesses |
Tenet Healthcare Corporation | Dallas | Healthcare, Pharmaceuticals and Biotech | Hospitals |
XTO Energy Inc. | Fort Worth | Energy and Utilities | Gasoline and Oil Refineries |
Group 1 Automotive | Houston | Retail | Automobile Dealers |
ATandT | Dallas | Telecommunications | Telephone Service Providers and Carriers |
Anadarko Petroleum Corporation | Spring | Energy and Utilities | Gasoline and Oil Refineries |
Apache Corporation | Houston | Energy and Utilities | Gasoline and Oil Refineries |
Dean Foods Company | Dallas | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
American Airlines | Fort Worth | Travel, Recreation and Leisure | Passenger Airlines |
Baker Hughes Incorporated | Houston | Energy and Utilities | Gasoline and Oil Refineries |
Continental Airlines, Inc. | Houston | Travel, Recreation and Leisure | Passenger Airlines |
RadioShack Corporation | Fort Worth | Computers and Electronics | Consumer Electronics, Parts and Repair |
KBR, Inc. | Houston | Government | International Bodies and Organizations |
Spectra Energy Partners, L.P. | Houston | Energy and Utilities | Gas and Electric Utilities |
Energy Future Holdings | Dallas | Energy and Utilities | Energy and Utilities Other |
Southwest Airlines Corporation | Dallas | Transportation and Storage | Air Couriers and Cargo Services |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Texas since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about C# Programming programming
- Get your questions answered by easy to follow, organized C# Programming experts
- Get up to speed with vital C# Programming programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…